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Re: Terrain Protection
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Re: Terrain Protection
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But anyway...trees on rough is excellent defensive terrain, but not my first choice for artillery. Trees catch fire, so when I see enemy artillery parked in trees I often target it with counter-battery; because towed guns, and even mortars, can be pain to move. Cross |
Re: Terrain Protection
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When I have the opportunity to dig in on a city grid map, I prefer non-building hexes for this very reason. |
Re: Terrain Protection
I am thinking you have a spammer here Cross
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Re: Terrain Protection
I'm going to agree with Kartoffel here Imp. Nothing he's posted is "spam" so you've crossed the line a bit with this charge
Don |
Re: Terrain Protection
Fair enough I appologise
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