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Re: Questions on unit classes for Andy/Don
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The text will be corrected in the GG for the next release. The actual max warhead size cannisters will resupply is 4 ( see the WW2 MOBHack help file ) Don |
Re: Questions on unit classes for Andy/Don
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Re: Questions on unit classes for Andy/Don
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Re: Questions on unit classes for Andy/Don
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The USMC has never used the M-24 as a primary sniper weapon. Also they're 2-man teams not 3. I originally did have the "marksmen" set as size 0, 1-man, infantry class units with a marksman (20 acc, 13 range) rifle rather then a standard sniper rifle (which I've changed to 18 range - and will no doubt get a LOT of "comments" on, but we'll save that for another day). But the replies here have made me rethink and classify then as sniper class units, still with the less capable marksman rifle tho. Your other suggestions are certainly worth kicking around. |
Re: Questions on unit classes for Andy/Don
Remember - the sniper class gets some benefits when in cover or dug in against direct fire, that infantry do not get (unless being targeted by another sniper, or an H/MMG team). And the sniper is better than regular infantry for shooting grunts when they are dug in/in a trench at > 100 yds.
The AI also knows to hold back sniper classes a little bit to do ranged shooting stuff - if given some 1 man size 0 "pseudo sniper" grunts, it will try to close with them like normal infantry, trying for a (brief) bayonet fight. So replacing your marksman type with an ordinary infantry class (even if size 0 and 1 man) will have possibly unexpected side effects, though it will be cheaper. (The CC adds extra cost to the sniper classes because of their innate abilities). Andy |
Re: Questions on unit classes for Andy/Don
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This is exactly the sort of info I needed. |
Re: Questions on unit classes for Andy/Don
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Don |
Re: Questions on unit classes for Andy/Don
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Re: Questions on unit classes for Andy/Don
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1 / How many people do you think actually check the WH sizes of all their units before sending them over to a cannister to re-supply ( besides you ?:) ) 2/ How many people do you think actually read MOBHack Help ? ( besides you ?:) ) 3/ How many people do you think actually read the game guild ( admittedly there will be more 3's than 2's and 2's than 1's ) ALSO... just for fun I checked the original, untouched V1 copies of the game I have on my HD and ... Quote:
Don |
Re: Questions on unit classes for Andy/Don
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None of this means I can't have fun trying to "improve" the "simulation" value of the game...even if I have to break game conventions left-and-right to do so :angel Look at the bright side Andy/Don - if nothing else you should get a few laughs out of my alterations. |
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