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Re: MP Game: How bad is too bad?
Another thing to consider: What about in a team game? Let's say 5 vs 5. On one team of 5, two of the players are doing very badly due to their low skill level. Does this change things at all?
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Re: MP Game: How bad is too bad?
It would depend on the type of game, and how it was advertised. If the game advertises that it is for experienced players, then yes, it is unfair for people doing that badly to be in the game.
It is equally unfair for experienced players to be in a newbie game. Games do run best when everyone is of equal skill level. |
Re: MP Game: How bad is too bad?
If a level of skill is advertised, you would hope that would prevent people of the wrong skill level from joining to begin with.
Would you kick an obviously very skilled player from a newbie game (after it had started)? |
Re: MP Game: How bad is too bad?
I'd say, especially in the team game, the best thing to do would be to talk to the player. No one wants to let the rest of the team down, so most people would agree to a sub.
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Re: MP Game: How bad is too bad?
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And if player X is pissed off by someone's poor performance in the game - he just should stop joining all are welcome type of games. I believe people from IRC know each other pretty well and could start a closed invite-only game. |
Re: MP Game: How bad is too bad?
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In the case of a game where the player skill did not match what the admin had specified before starting the game, would a forcible sub out be on the cards? |
Re: MP Game: How bad is too bad?
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But still, if a person with low skill enters vets only game - it is administrator's fault. He let unknown\unchecked person in. Community isn't that big and all good players are known. |
Re: MP Game: How bad is too bad?
So, more generally, each person has some skill level s, and the set of players in a game generate some average skill level S. If player 1 has skill s1 << S, should he be removed from the game? How much less than S does s1 have to be before its okay to remove the player?
I would perhaps propose that if s1 >> S its a similar situation. I see s1 << S as being far less imbalancing than s1 >> S. Sure, there's some localized advantage, but maybe player 1 is playing his first non-n00b game. Yeah, he gets trounced pretty badly, but he *learns* something from getting trounced. In a strategy game that is theoretically a test of skill, requiring everyone's skill to be approximately the same is self-defeating. |
Re: MP Game: How bad is too bad?
I think a better question to ask is:
Is it ever better to sub out a player whose play thus far has grossly imbalanced a game, vs. just restarting? Obviously, mere "run of the mill" mediocrity will not satisfy the prerequisite to "grossly imbalance" things. |
Re: MP Game: How bad is too bad?
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This way you wouldn't be trounced too hard at any level and gain experience step by step. But if you'd say: "Hi, I'm Bob, I just bought Dominions, and I feel I'm ready to face the toughest players, cause I've read Baalz's guides and even got some words. Besides my gaming experience is 5 years and I'm pretty good at Warcraft, and Dominions is about the same", - you'd surely ruin someone's game if admin let you in. Then again - if it is a vet only game admin isn't supposed to let new faces in, no matter how many "please, please, please, pretty please" they say. |
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