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Re: NAPs
The trickiest, simplest way to always honor every NAP you enter: Don't ever enter an NAP.
A strategy for those who are obsessed with keeping their word, yet can't stand diplomatic schedule management. :) |
Re: NAPs
Not all NAPs need to be 'end with N turns warning' either. I often prefer sunset provision NAPs, since their expiration doesn't necessarily mean an imminent attack, and I don't have to announce my intentions or lack thereof.
(ie, a NAP that automatically expires at the start of turn K). This can let you 'guarantee' peace with one nation for a set period of time, which is often sufficient. |
Re: NAPs
Quote:
(Suppose confidence that your treaty partner will honor an agreement is both beneficial to you and conditional on your honoring past agreements with him. Thus breaking an agreement causes an egregious harm to your future agreements, and the benefits to doing so would have to be absolutely enormous to be justified. Given the number of future games you might play with a given person is unbounded, I'm not sure there's any in-game benefit large enough that would justify failing to follow through on your treaty agreements). Basically, its repeated prisoner's dilemma, and even game theory tells us that the best strategy in that circumstance is to trust everyone the first time, and respond tit-for-tat to their actions. Now, if someone wanted to play a chaotic alignment, it would be rather entertaining to watch, but would likely blow up in their face. |
Re: NAPs
Actually, your right....
I had never really thought of it like that. You make an excellent point. |
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