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-   -   Bagpipes vs. Oboes (http://forum.shrapnelgames.com/showthread.php?t=45416)

Doo April 22nd, 2010 05:01 AM

Re: Bagpipes vs. Oboes
 
Oboes are not going to cut it. If you want to have half your army playing them instead of fighting go ahead, one bagpipe is all an army needs and the rest of the lads take the oboes from your mouths and bop them with it.

When I think oboe I think Woody Allen movie. An army of Woody Allens. I don't find that scary. Actually Woody Allen is known for his clarinet, but I still think him and oboes go together.

Sombre April 22nd, 2010 05:21 AM

Re: Bagpipes vs. Oboes
 
I just think it's sad that the devs have obviously been so influenced by Oboe fanboys. I read one guy saying that if they had Oboes at Vietnam instead of guitars, the war would have been won!

vfb April 22nd, 2010 07:17 AM

Re: Bagpipes vs. Oboes
 
Well, I think you are all ignoring the significant influence of the material used in the construction of the oboes. An ash or elm oboe is pretty weak, but if you make one out of spring steel, you get a lot more power out of the resonance, for better penetration. This should be reflected in the game. Now, try making a bagpipe out of spring steel, and see where THAT gets you, lololol bagpipefanboyz.

Illuminated One April 22nd, 2010 01:05 PM

Re: Bagpipes vs. Oboes
 
Me, I'll stick with my viola.
I've lost the instrument but I've still got the case.

Sombre April 22nd, 2010 01:09 PM

Re: Bagpipes vs. Oboes
 
Why don't you just download a new viola from this si

-user banned-

Quitti April 22nd, 2010 08:38 PM

Re: Bagpipes vs. Oboes
 
What if you made crossbow quarrel oboes? Would arbalests (1 shot per 3 turns at higher volume) beat normal crossbows (1 shot per 2 turns, lower volume)? I don't think you could craft a ranged bagpipe though.

Now, wall shaker is a horn, right? So shouldn't bagpipe have a siege strength bonus, at least equal to gate cleaver at least. I mean, if a horn breaks walls, wouldn't bagpipe be at least as effective as that?

Stavis_L April 22nd, 2010 09:20 PM

Re: Bagpipes vs. Oboes
 
Why choose?

http://enterprise.aacc.edu/~rhs/shawmpage.html

:p

Fantomen April 23rd, 2010 09:22 AM

Re: Bagpipes vs. Oboes
 
I suggest a new hidden attribute: #bagpipesanity to account for the cultural distance between any given unit and scotland.

Clearly bagpipes should cause insanity, with R'lyeh being especially vulnerable.

Gregstrom April 23rd, 2010 10:26 AM

Re: Bagpipes vs. Oboes
 
Bagpipes should have a fear(50) effect against ilithids - you can make a bagpipe simply by scraping all the insides out of a severed Starspawn head, after all.

Ferrosol April 23rd, 2010 12:07 PM

Re: Bagpipes vs. Oboes
 
Quote:

Originally Posted by Fantomen (Post 741865)
I suggest a new hidden attribute: #bagpipesanity to account for the cultural distance between any given unit and scotland.

Clearly bagpipes should cause insanity, with R'lyeh being especially vulnerable.

C'tis should get bagpipe immunity as well given that Bagpipes were invented in Egypt.


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