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Re: Winged monkeys
So the monkeys always need to fight the thug?
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Re: Winged monkeys
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Re: Winged monkeys
virtually the only thing to do with wind ride, afaic.
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Re: Winged monkeys
the monkeys always fight the target commander to determine if he gets transported at all.
They usually have a pretty good chance of winning since they are size-1 flyers with an 11-attack sleep touch and there's 8 of them. |
Re: Winged monkeys
One thing to note is that the monkeys have very low morale (7). This turns out to be a big issue because there's a very high chance that a single one of them dying with cause the rest to rout. However, they do have high defense (15), so they should be reasonably effective against stuff with low attack (and low magic resistance).
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Re: Winged monkeys
Curious if they were themed from the wizard of oz...
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Re: Winged monkeys
I like spells like these to draw experienced and equiped commanders away from their armies to drop them in amoung lots of mages with charm or hellbind. Nice gains. In some cases some very nice commanders that I dont have the ability to make. And of course the advantage of them leaving their army behind with no leader. Easy to rout if you can get someone there to attack them.
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Re: Winged monkeys
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