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-   -   106 RCL Jeeps tactics (http://forum.shrapnelgames.com/showthread.php?t=45594)

Marek_Tucan September 22nd, 2010 03:32 PM

Re: 106 RCL Jeeps tactics
 
OTOH the ATGM ones have the DISadvantages of being able to attack only armored targets and having low ammo load - there is nothing like a 106mm jeep wreaking havoc in enemy artillery lines ;)

Griefbringer September 22nd, 2010 04:51 PM

Re: 106 RCL Jeeps tactics
 
If you think the RR jeeps are wacky, wait until you try the French Vespa with the 75mm RR mounted on it - complete with a crew of one, SMG and five rounds for the RR. Available 1955-1965.

Wdll September 22nd, 2010 05:07 PM

Re: 106 RCL Jeeps tactics
 
Quote:

Originally Posted by Griefbringer (Post 758965)
If you think the RR jeeps are wacky, wait until you try the French Vespa with the 75mm RR mounted on it - complete with a crew of one, SMG and five rounds for the RR. Available 1955-1965.

Are you serious? There is such a unit in game? Or even in real life? hahahahahahaha

Wdll September 22nd, 2010 05:08 PM

Re: 106 RCL Jeeps tactics
 
Quote:

Originally Posted by Marek_Tucan (Post 758954)
OTOH the ATGM ones have the DISadvantages of being able to attack only armored targets and having low ammo load - there is nothing like a 106mm jeep wreaking havoc in enemy artillery lines ;)

How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.

Griefbringer September 22nd, 2010 05:19 PM

Re: 106 RCL Jeeps tactics
 
Quote:

Originally Posted by Wdll (Post 758969)
Are you serious? There is such a unit in game? Or even in real life?

See here for some info about the real life version:

http://en.wikipedia.org/wiki/Vespa_150_TAP

And in game, it is the unit 229 in the French OOB (ACMA TAP).

Marek_Tucan September 22nd, 2010 06:22 PM

Re: 106 RCL Jeeps tactics
 
Quote:

Originally Posted by Wdll (Post 758970)
How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.

That's where the combined arms part often comes to life. Ideally: Scouts spot the gun, start basic suppression if close enough. Their carrier (say scout jeep) adds some suppression, then 106mm adds some more. The bonus is that if the guy is, per chance, SP and armored, the 106mm has a good chance of killing it.
And jeep's small size means it might get a shot or two before the gun spots where is the fire coming from ;)

Of course, this is a "perfect storm" scenario and does not happen too often ;)
OTOH I once had a scout group secure me one flank of the frontline by destryoing enemy tank platoon and in combo with regular scout units pinning some infantry to ground before mech inf backup came.

Wdll September 22nd, 2010 07:42 PM

Re: 106 RCL Jeeps tactics
 
Quote:

Originally Posted by Griefbringer (Post 758973)
Quote:

Originally Posted by Wdll (Post 758969)
Are you serious? There is such a unit in game? Or even in real life?

See here for some info about the real life version:

http://en.wikipedia.org/wiki/Vespa_150_TAP

And in game, it is the unit 229 in the French OOB (ACMA TAP).


People wonder why I like the French. :)

Wdll September 22nd, 2010 07:43 PM

Re: 106 RCL Jeeps tactics
 
Quote:

Originally Posted by Marek_Tucan (Post 758977)
Quote:

Originally Posted by Wdll (Post 758970)
How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.

That's where the combined arms part often comes to life. Ideally: Scouts spot the gun, start basic suppression if close enough. Their carrier (say scout jeep) adds some suppression, then 106mm adds some more. The bonus is that if the guy is, per chance, SP and armored, the 106mm has a good chance of killing it.
And jeep's small size means it might get a shot or two before the gun spots where is the fire coming from ;)

Of course, this is a "perfect storm" scenario and does not happen too often ;)
OTOH I once had a scout group secure me one flank of the frontline by destryoing enemy tank platoon and in combo with regular scout units pinning some infantry to ground before mech inf backup came.


Too much effort. I rather get a MBT back there. :)

Imp September 22nd, 2010 08:01 PM

Re: 106 RCL Jeeps tactics
 
Quote:

Originally Posted by Griefbringer (Post 758973)
Quote:

Originally Posted by Wdll (Post 758969)
Are you serious? There is such a unit in game? Or even in real life?

See here for some info about the real life version:

http://en.wikipedia.org/wiki/Vespa_150_TAP

And in game, it is the unit 229 in the French OOB (ACMA TAP).

Pitty these poor guys its an accident waiting to happen, due to the small wheels & limited suspension even hitting a pot hole on a scooter is scary let alone going offroad with it. Plowed field some shellholes or mud etc would call for brain removal first or walking pace.

Mobhack September 23rd, 2010 05:35 AM

Re: 106 RCL Jeeps tactics
 
Quote:

Originally Posted by Wdll (Post 758970)
Quote:

Originally Posted by Marek_Tucan (Post 758954)
OTOH the ATGM ones have the DISadvantages of being able to attack only armored targets and having low ammo load - there is nothing like a 106mm jeep wreaking havoc in enemy artillery lines ;)

How come the artillery doesn't destroy the jeep? If some of the crew sneeze, the jeep will have casualties.

If the artillery is plotted to fire indirect, then it will not opfire.

A human player can take them off mission and plaster nearby troops, if they survive the enemy approach turn. The AI will usually remain doggedly firing the plotted indirect mission & ignore light forces near the battery.

However, I have charged down AI arty at times it was between missions, and received an opfire battery salvo smack in my face for my troubles...

Andy


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