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Re: Magic shield effects
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Re: Magic shield effects
Thanks, I'll do some testing!
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Re: Magic shield effects
I can guarantee vine shield is not MR negates. It triggers way too often for that to be true.
Edit: Apparently should read second page before posting. |
Re: Magic shield effects
Many times people will see unentangled men next to a vineshield, and assume MR is involved.
There are many reasons such a unit would not have attacked in the first place. Sufficiently negative actions points is one; fatigue another. |
Re: Magic shield effects
Or simply broke out this round and thus didn't attack.
So if I understand this correctly: given sufficient strength (most thugs and SCs), you'll get to attack a vine-shielded opponent with every other attack action? |
Re: Magic shield effects
Hmmm, I guess I was wrong after all. Units that get entangled do actually get to attack on the turn they get entangled. It's really funny how I managed to miss this in all this time playing Dominions. Well, I am sorry I spread this misinformation, but it's a good thing it is corrected.
As for the rest I said, it still stands. Squirrel, diceman and others - instead of posting your beliefs, you'd be better served by testing things. Finalgenesis, as you can see, not even the basic mechanics are completely clear to the veteran players of this game, so the best advice is to test whenever you are not sure of something. |
Re: Magic shield effects
So Vine Shield doesn't check MR, but works on everyone no matter what, although they get to swing first?
Amazing if true, but seems to agree with in game testing (that first round of combat often makes or breaks borderline thugs with vine shield) So at a minimum, it reduces attacks by 50% (attack one turn, break out one turn, attack one turn, repeat, but often a lot more vs low strength units? Confirms my opinion that it's way more broadly useful than gleaming gold, although gleaming gold is probably better for really wimpy mage thugs facing PD etc. |
Re: Magic shield effects
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Re: Magic shield effects
The vine shield does NOT always trigger on attack, just test it and see.
Would it be possible to see the game mechanics in the debug log? It would be great if someone familiar with the log would test vine shields, eye shields and the Medusa shield :) I've assumed that the eye shield is non-resistible. I had SC with 25+ MR lose his eye in his first attack. (On second though, I think that SC was using the Mage Bane. He must have had 30+ MR) I've Also assumed that the Medusa shield (and ordinary gorgon petrification) used a MR check with a -4 penalty or something like that. I've had anti-thugs with 18-22 MR drop like flies against the medusa shield. |
Re: Magic shield effects
Some shield effects have surprisingly good pen - I've seen some noted as pen 12 previously on the forum.
While the vine shield doesn't always trigger on attacks, it seems to trigger a whole lot more often than a standard MR check would. |
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