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-   -   ATTN: All players for "P&N on PBW, take 2" (http://forum.shrapnelgames.com/showthread.php?t=4613)

dumbluck January 20th, 2002 10:18 AM

Re: ATTN: All players for "P&N on PBW, take 2"
 
Ok, to all you aspiring Pirates in my game.... Well, ok, to all of you in my game, not just the pirates. http://forum.shrapnelgames.com/images/icons/tongue.gif I was reading thru a message SJ sent me a while back, and I realized that I never made sure that we don't have any dual races out there. I'm sure you all know this, but just to make sure... There are three mutually exclusive racial traits that everyone is required to choose one from: Pirates, Nomads, and Normal. Everyone most choose one and ONLY one of those traits when creating their .emp files. If you messed up and took more or less than one, it's not the end of the world. But you will have to make a new emp file and send it to me. If you don't have my email addy, post here and I will send it to you in a private message.

Ok, any questions?

Suicide Junkie January 20th, 2002 07:05 PM

Re: ATTN: All players for "P&N on PBW, take 2"
 
I haven't put the multiple spaceyards in yet.
Though I have been working on P&N v2.5, with JimBob's grav manip racial tech, and some SM tweaks.

If you guys want to help test it, we could probably get it debugged by the time PBW comes back up...

Skulky January 20th, 2002 07:23 PM

Re: ATTN: All players for "P&N on PBW, take 2"
 
I would like to help test it out, it seems that they are a little overpowered to be able to put upwards of say 25 on one planet, think, battlemoons each turn!!!!! maybe more like limited to 5 per planet or only allowed on small or tiny planets or only on bases.... i dunno, just email me at speedyhair@pacbell.net

Suicide Junkie January 20th, 2002 10:49 PM

Re: ATTN: All players for "P&N on PBW, take 2"
 
The problem is, there is no number between 1 and infinity http://forum.shrapnelgames.com/images/icons/icon7.gif , and the method does not work on vehicles, only planets.

What I think I may do is to make the expansion yards much less efficient, say 25% production.
Then, a tiny world with 5 spaceyards gets only 200%, and Huge breathables get 700%.
A bit more fair wouldn't you say?

In any case, the multi-spaceyards and the fancy cloaking system will have to be a part of a Humans-only Version of P&N.

Just-in-case Bumpity Quote:
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Dumbluck:There are three mutually exclusive racial traits that everyone is required to choose one from: Pirates, Nomads, and Normal. Everyone most choose one and ONLY one of those traits when creating their .emp files. If you messed up and took more or less than one, it's not the end of the world. But you will have to make a new emp file<hr></blockquote>

Skulky January 20th, 2002 11:10 PM

Re: ATTN: All players for "P&N on PBW, take 2"
 
yes, at this point if you could build a ringworld and put all 50 of the facilites as spaceyard deals you've won anyway so its not like a big problem.

Suicide Junkie February 4th, 2002 01:23 AM

Re: ATTN: All players for "P&N on PBW, take 2"
 
Bumpity.

Do we upgrade to 2.5 or go ahead? http://forum.shrapnelgames.com/images/icons/icon7.gif

Fyron February 4th, 2002 04:53 AM

Re: ATTN: All players for "P&N on PBW, take 2"
 
Go with the upgrade.

dumbluck September 15th, 2002 08:12 AM

Re: ATTN: All players for "P&N on PBW, take 2"
 
*sigh* Just when I thought that everything was going to go smoothly,...

We need at least one replacement player for this game. Technically, we need 2, but one of the empires is about to be crushed under the awesome might (yea, right) of the juggarnaut that is my military. http://forum.shrapnelgames.com/images/icons/icon10.gif Those poor UCE souls....

Anyway, First come, first served.

Fyron September 15th, 2002 08:33 AM

Re: ATTN: All players for "P&N on PBW, take 2"
 
Can't stand to make a new thread? http://forum.shrapnelgames.com/images/icons/icon10.gif

Captain Kwok September 15th, 2002 08:37 AM

Re: ATTN: All players for "P&N on PBW, take 2"
 
I think the game is dying!


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