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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Assasians (http://forum.shrapnelgames.com/showthread.php?t=46623)

GrudgeBringer November 19th, 2010 03:38 PM

Re: Assasians
 
Thanks to everyone who responded to my question (wingdog).

Originally I just wanted to know if I sent an actual recruit to assassinate say your mage and he got away with it...it would just seem logical that it would just say "Your Commander was assassinated" Instead of adding "by Abysia (or whoever)".

But now that you mentioned spells I see that you could very easily narrow it down to a couple of nations.

And Thanks rdonj and LDiCesare, I didn't know those things either.

Soyweiser November 19th, 2010 05:01 PM

Re: Assasians
 
I think that using the debug log you can always determine who attacked you. But I haven't tested this.

XuanZue March 29th, 2011 10:50 AM

Re: Assasians
 
what items/self buffs are useful to an assassin?

the empoisoners have not been working with me.

edit.
well i think that i have found it

http://forum.shrapnelgames.com/showp...3&postcount=26

Gandalf Parker March 29th, 2011 08:31 PM

Re: Assasians
 
That might be the easiest.

But they dont actually both have to be human. If you use the --comptrn switch then you can open the files of AIs to see their turns.

Thanatus del Dragos March 30th, 2011 09:30 AM

Re: Assasians
 
HAHA AssAsian. Good times :)

Squirrelloid March 30th, 2011 05:14 PM

Re: Assasians
 
I am appalled that someone asked which items to use for assasians and no one replied with 'penetration gear'. Slackers.

iRFNA March 30th, 2011 05:21 PM

Re: Assasians
 
I was thinking more along the lines of a slave collar, cat charm, endless bag of wine... and boots of stone.

Don't judge me!

NTJedi March 31st, 2011 09:23 PM

Re: Assasians
 
Quote:

Originally Posted by iRFNA (Post 774524)
Don't judge me!

Judging.... :D


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