![]() |
Re: CBM Confusion
kianduatha, this most useful and clearly took some serious effort. Did you cover all the changes from Vanilla?
|
Re: CBM Confusion
Quote:
|
Re: CBM Confusion
Quote:
|
Re: CBM Confusion
Thaks for taking the effort to do this, it's very informative!
Quote:
|
Re: CBM Confusion
Yeah, I was gonna deal with that but then remembered that I couldn't edit my post :O
That line should read "Father of Serpents and Mother of Serpents now summon 5 Horned Serpents every turn". |
Re: CBM Confusion
For the most part, I enjoy CBM over vanilla. However, I don't understand why Misfortune was dramatically changed to increase random events instead of decrease random events which it was originally. With original, Misfortune was an ok scale to take if you weren't much of a risk taker to begin with as you could greatly reduce the amount of events that occurred with Order + Misfortune at the cost of when events did occur, they were generally bad. But now, you'd have to be crazy to choose that scale (or you want the challenge) as now not only are events bad, but they occur more often. Personally, I'm not sure there is anything you could spend those 40 points on that help you equally as much as Misfortune hurts you now.
But I am also a newbie and likely do not understand the reasoning, so could a vet explain why did this particular change happen in CBM if you don't mind giving me the free education? |
Re: CBM Confusion
Because, as you said, Order+Misfortune was almost a no-brainer. With the current scales, other combinations are more viable.
|
Re: CBM Confusion
Quote:
Only in friendly dominion? Or us it summon allies? |
Re: CBM Confusion
spend 5 seconds to test it?
|
Re: CBM Confusion
Good idea PM :)
|
All times are GMT -4. The time now is 11:27 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.