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-   -   disappoint (http://forum.shrapnelgames.com/showthread.php?t=47011)

llamabeast February 4th, 2011 01:32 PM

Re: disappoint
 
Quote:

it has nothing to do with role-playing. dominions is not an RPG game, and while you certainly can role-play to a certain degree, this game doesn't revolve around it. so don't expect any role-playing aspect to be of any priority.
Violently disagree! Dominions is chock full of things that are only there for flavour and theme. I find it hard to think of a more theme-based game.

Your ghost has foolishly turned himself into rock, and is cracking and breaking apart in his frosty aura. It may be unthematic that he's so stupid, but I think his fate makes a lot of sense!

brxbrx February 4th, 2011 02:01 PM

Re: disappoint
 
Quote:

Originally Posted by llamabeast (Post 770094)
Quote:

it has nothing to do with role-playing. dominions is not an RPG game, and while you certainly can role-play to a certain degree, this game doesn't revolve around it. so don't expect any role-playing aspect to be of any priority.
Violently disagree! Dominions is chock full of things that are only there for flavour and theme. I find it hard to think of a more theme-based game.

Your ghost has foolishly turned himself into rock, and is cracking and breaking apart in his frosty aura. It may be unthematic that he's so stupid, but I think his fate makes a lot of sense!

yes, that makes much more sense.
I guess I didn't consider the effect of cold on stone.

Now that I think of it, my grandfather mentioned something about kriogenesis (distinct from cryogenics), a theory to explain irregularities in sediment layers. apparently the cold trips things up quite a bit.

Still, should the king of elemental fire become so vulnerable to himself so easily? a spell away from death by your own nature?

Warhammer February 4th, 2011 02:33 PM

Re: disappoint
 
Quote:

Originally Posted by brxbrx (Post 770085)
Quote:

Originally Posted by Warhammer (Post 770084)
Quote:

Originally Posted by brxbrx (Post 770080)
But don't you find it the least bit dubious that a ghost, or any living dead for that matter, can die of hypothermia?
I don't know how big dom3 players are on suspension of disbelief, but for me that just seems silly. Especially since the ghost king gives out an aura of cold.

Don't forget, we're playing a game with fantastical creatures, gods, etc. I left my suspended my disbelief at the door.

Haven't you seen movies where the hero has a power he can only use once because it kills him in the process, same thing here.

So you aren't into role-playing or immersion, then. Pity. And I don't think stoneskin is that power.

I think you misunderstood me...

I look at the GK saying, "I must win this battle, to do so, I must cast stoneskin, even if it might kill me..."

After the battle, the GK comes back and has this conversation with his advisor, let's call him Baldrick...

GK: We need to learn a new spell. Rather than hard as a rock, I shall be as hard as a metal.

Baldrick: A splendid idea my lord!

GK: I shall call this spell IRONVEGETABLE!

Baldrick: My lord, wouldn't Ironskin be better?

GK: I have it! I shall call it Ironskin!

brxbrx February 4th, 2011 02:43 PM

Re: disappoint
 
I'm afraid I don't understand.

Kobal2 February 4th, 2011 04:56 PM

Re: disappoint
 
He's channelling Black Adder :)

(and if you've never watched it, lucky man, you're in for a treat !)

Colonial February 6th, 2011 05:02 PM

Re: disappoint
 
Quote:

Still, should the king of elemental fire become so vulnerable to himself so easily? a spell away from death by your own nature?
If there was a spell that made someone violently allergic to blood, I think it would do the some thing to humans...

Gaslov February 7th, 2011 11:28 AM

Re: disappoint
 
I agree. They really needed to allow the player to create of a list of "banned magic". Just because I researched it doesn't mean I want you using it.

JonBrave February 7th, 2011 06:32 PM

Re: disappoint
 
Quote:

Originally Posted by Gaslov (Post 770294)
I agree. They really needed to allow the player to create of a list of "banned magic". Just because I researched it doesn't mean I want you using it.

Equally, doesn't mean you can put the genie back into the bottle! I don't get what the complaint is about: if you have researched the spell, and there's an excited mage who fancies using it, why should you be able to stop him?

brxbrx February 7th, 2011 08:11 PM

Re: disappoint
 
Quote:

Originally Posted by JonBrave (Post 770360)
Quote:

Originally Posted by Gaslov (Post 770294)
I agree. They really needed to allow the player to create of a list of "banned magic". Just because I researched it doesn't mean I want you using it.

Equally, doesn't mean you can put the genie back into the bottle! I don't get what the complaint is about: if you have researched the spell, and there's an excited mage who fancies using it, why should you be able to stop him?

because he'll kill himself. I think that's a good reason.

Bananadine February 8th, 2011 12:21 AM

Re: disappoint
 
For better or for worse, in the Dominions world, such a simple solution as putting on a ring of frost or scripting Ironskin counts as being pretty user-friendly. And there are worse effects of this type. Touch of Madness, for instance, which nature mages can use to send crowds of their fellow mages into melee. A terrible spell, when cast spontaneously! But mods can easily fix that one. :)


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