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Re: Question about orders and defending
But if you had multiple commanders... That's just nasty, blood hunt while boosting the tax to 200%. Eyouch.
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Re: Question about orders and defending
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Re: Question about orders and defending
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Re: Question about orders and defending
Yeah, when sieging I'll generally pull troops off commanders who can do anything else useful. Preaching is most common, but reanimating works too. I just wasn't sure about blood hunting.
The unrest is just a side benefit. Refilling your slave stocks is more important. |
Re: Question about orders and defending
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Re: Question about orders and defending
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And undead priests can always reanimate undead. Some nations get different kinds of undead. (LA Ctis, MA, and LA Ermor, Monkey nations). There is more information in your manual. |
Re: Question about orders and defending
>>There is more information in your manual.
That's always comforting to know. I don't think I've come across this playing yet. I'm currently EA C'tis, I have undead magic and priests, I'm not sure that my priests are undead though...? |
Re: Question about orders and defending
Nope, only LA C'tis gets undead priests they can summon with era-specific spells. EA C'tis can only reanimate by summoning some undead commander (usually a Mound King or Black Servant) and making it their prophet; but AFAIK even then it can't revive the Tomb Chariots that make LA C'tis so kick ***, only the usual soulless/longdead/ghouls.
All ages of C'tis also get unique lizard skeletons/zombies whenever they reanimate soulless and longdeads (both in and out of battle) but they're nothing to write home about: just one more HP, a tiny bit of protection for the soulless and 2 points of MR for the longdead. |
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One thing that the manual is wrong about is that each priest level reanimates only 8 soulless, not 10. |
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