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Re: 88 antitank, antiaircraft and artillery?
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The ability of any AA gun to track the targets horizontally and vertically depends on the angular velocity of the target. If the speed of the target remains the same, its angular velocity will diminish as range from the gun increases. So, the notion that medium AAA did not fire at fighter-bombers is not the whole truth. They would fire at them if the altitude of the aircraft and terrain permitted acquiring them as targets early enough, for example in North Africa, or if the director was placed on high enough above the surrounding terrain that it could see the targets from several kilometers away, and naturally if the aircraft were approaching at medium altitude as was sometimes done to avoid the more lethal low altitude AAA. It is also worth to mention that at least the Germans provided the 88mm guns a lighter portable backup director for rapid tactical deployment (Kommandohilfsgerät 35), which did not require any other electrical cabling between the director and the guns than a simple field telephone. Deploying a battery could be done quite fast in this configuration, although naturally accuracy was not as good as with the heavier central directors (Kommandogerät 36 & 40), which were always used if time permitted and they were available. So, if we just as thought experiment think how medium-heavy AAA could be implemented in the game: it should be available in minimum one battery (usually 4 guns) formations to discourage buying single guns for AA and it should have very long minimum range against aerial targets (or all targets if minimum range against aircraft can't be set separately); something like 2,000 to 3,000 meters so that they can't shoot at fast moving fighter-bombers at short ranges. Of course this would not be "perfect", because it would also limit the range against level bombers and there probably is not any way to account for terrain blocking the LOS against low level attackers. On the plus side it would make medium AAA somewhat useful against fighter-bombers (which they historically could be depending on the situation as described above) and provide something to shoot with at level bombers, which currently are the only "untouchable" targets in the game. |
Re: 88 antitank, antiaircraft and artillery?
We've been saying no to this for 15+ years and the answer is still the same. However feel free to add them to you own OOB's. That's what MOBHack is for.
Don |
Re: 88 antitank, antiaircraft and artillery?
Quote:
In general I do not strongly want to have Medium AAA implemented in the game. I was merely suggesting a way how it could be done while addressing some of the concerns Andy stated in a somewhat acceptable way, albeit admittedly not all of them. |
Re: 88 antitank, antiaircraft and artillery?
As already explained in post No. 7, its not going to happen.
Andy |
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