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Re: Post 1.06 Patch Bug List
You could upload it at a filehoster, if you have an account, for example megaupload or rapidshare.
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Re: "Manifesto" Submissions
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Re: Manifestos
Never used a filehoster or any of that jazz. Also discovered that your basic doc file starts off with baseline of nearly 20K, even if it's blank. Thus, I can't chop it up into multiple installments.
Well, I COULD, but there would be about forty or fifty of the things. I might be a loon, but I'm not that nuts. On the other point, well, one could ASSUME that all roads lead to Rome, but you'd be surprised at how often that path leads to Syracuse instead. Or Bangladesh. What at first seems so near can instead be so far. Of course, I could click the selector to 'auto' and spam the whole set of available addresses ... but the intent is to be friendly, not fanatic. Or insane. |
Re: Post 1.06 Patch Bug List
Hehe, OK. I think he got it.
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Re: Post 1.06 Patch Bug List
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Very little participation the last time, I think. Seems Aaron's posts didn't reactivate many former participants of the forum. |
Re: Post 1.06 Patch Bug List
OK, silence of the grave again. Hope there'll be any updates soon. This forum is ****ing dead, I'd say, only 4 or 5 participants, and weeks of silence.
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Re: Post 1.06 Patch Bug List
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It is over,you (we) are dreaming. |
Re: Post 1.06 Patch Bug List
Man, the current situation is: Only a few people are supposed to beta-test this half finished game. There simply can't be more bug reports than ours, 'cause no one is reading this forum except us, and no one cares about the game anymore. Sorry, can't put this any other way.
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Re: Post 1.06 Patch Bug List
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I mean I bought the game at the beginning of january and I have not enjoyed it for 5 minutes. Let the truth be told,this game stinks. And as you point out, only 5 people care. |
Re: Post 1.06 Patch Bug List
Im still watching, hoping something comes out of this.
I am starting to consider just giving up on PC wargaming. It seems almost every game is either a game of mobile rock/paper/scissors, or so complicated to the point of choosing what brand of toothpaste the troops use. Wargames that require planning, combined arms, and dont require you to quit your job to play just dont seem to be getting made any longer. The last three wargames I have bought have been disappointments. -Empires of Steel----Actually a VERY good game. But it has two real issues. Only the player has to deal with fog of war and sight range,...the AI sees everything through fog of war even beyond the sight range of the units in the game,..the AI knows if you have a sub across the map from it. The second problem is the developer has taken a 'real' job, and has said he will not be making any more updates for the game barring any real big bugs. If he would fix the AI cheating issues it would not be a problem as the game is damn good every where else. But as it stands,...just another game where the developer took the money and ran without finishing the product they sold. -Advanced Tactics Gold---- Again another really good game that really gets snakebit by one issue. The games AI cant use some of the units that are in the game. What?????? You make a wargame,...with all the usual units and somehow think its ok that the AI for the game cant use some of the units in the game,....particularly aircraft carriers. One of my favorite aspects of a game of this type is naval warfare. And this is an UPGRADE??????Maybe fixing the BIGGEST problem would have been a good idea. -And this game,....which I dont need to really repeat the issues with. It seems todays developers are really lacking in their ability to code a decent AI. |
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