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Re: Ultimate Mod Over?!?!
Hadrian,
I've been having a hard time e-mailing this to you because... well I cheap see. I use Hotmail because it's free, but I can't put large attachments on my emails. So here is the Gravity Manipulation Racial Trait stuff I've been working on. The first zip file is for the "Ultimate Universe" and the second is for the "P&N Universe". 1007679334.zip 1007679226.zip Hopefully this will help with the completion of the mammoth thing called "Ultimate" http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Ultimate Mod Over?!?!
Cool, I hope he goes with your concept!
[ June 13, 2003, 06:12: Message edited by: General Talashar ] |
Re: Ultimate Mod Over?!?!
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>"Ultimate II mod"; pushing the limits of hyperbole<hr></blockquote>How many "Final" Fantasy games are there now? http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Ultimate Mod Over?!?!
I think they stopped counting. lol
[ June 13, 2003, 06:11: Message edited by: General Talashar ] |
Re: Ultimate Mod Over?!?!
Double post
[ June 13, 2003, 06:10: Message edited by: General Talashar ] |
Re: Ultimate Mod Over?!?!
Pardon me for a pathetically newbie question, but will the new UM be 1.49 compatable? Gold compatable? Both?
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Re: Ultimate Mod Over?!?!
Will any of the tech trees be filled out when it's made compatible? Or will it be done later?
[ June 13, 2003, 06:09: Message edited by: General Talashar ] |
Re: Ultimate Mod Over?!?!
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Hadrian Aventine:
I'm aiming to release a 1.49 compatible Version and that will be the Last of it. <hr></blockquote> That are excellent news, Hadrian. Thank you very much. |
Re: Ultimate Mod Over?!?!
Any due date at all? I'm dying to find out
[ June 13, 2003, 06:08: Message edited by: General Talashar ] |
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