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-   -   Race vs. Culture (http://forum.shrapnelgames.com/showthread.php?t=4732)

Jourin December 7th, 2001 01:57 AM

Re: Race vs. Culture
 
I can not load my htm file, but I will try to use the lit UBB cod.
[list]
Culture Racial Value Production Research Intelligence Trade Space Combat Ground Combat Happiness Maintenance

Neutral 800 2 2 2 2 2 2 2 2
Berzerkers 800 0 -5 -5 -5 10 10 5 -2
Warriors 800 0 1 1 1 5 5 0 1
Traders 800 0 5 5 10 0 0 0 4
Politicians 800 -1 5 5 5 3 3 5 0
Artisans 800 4 0 0 0 0 0 10 4
Scientists 800 5 10 -3 5 0 0 5 0
Workers 800 10 0 0 0 0 0 0 -2
Schemers 800 0 5 10 5 2 2 2 0
Zealots 800 5 -3 -3 -5 2 10 10 0
Engineers 800 5 2 -2 -5 0 2 0 5
Merchants 800 5 0 0 10 2 -5 0 1
Renegades 800 0 5 5 5 2 0 5 0
Xenophobes 800 10 -20 0 -20 0 2 10 10[list]

Download my culture.zip file and look at the Excel Spreadsheet. It shows it much better.

Whatever number you want to use is not important as long as the values are balance. I am, of course, partial to my numbers.

[ 06 December 2001: Message edited by: Jourin ]

[ 07 December 2001: Message edited by: Jourin ]

[ 07 December 2001: Message edited by: Jourin ]</p>

Slaughtermeyer December 8th, 2001 12:28 AM

Re: Race vs. Culture
 
If the accuracy of shooting at planets is always at least 99%, is there any point in putting ECM on weapons platforms?


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