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-   -   MP: The rise of a noob god (Running) (http://forum.shrapnelgames.com/showthread.php?t=47587)

Bullock July 16th, 2011 02:47 PM

Re: The rise of a noob god - Recruiting
 
Yeah ofc we would meet on the chat during the game.

Btw what don t u like multi age mod ?

Concerning the time needed u r probably right since we have just made a game we were turn 35 and it took us about 5hrs lol... and we were only 3 players . (i m not totally sure about the turn number though but it was something like that)

licker July 16th, 2011 03:03 PM

Re: The rise of a noob god - Recruiting
 
There is an imbalance across the ages with respect to armor and archery.

There is also an imbalance with respect to gem distribution. EA nations 'need' gems more than LA. So depending on what site setting is chosen EA (typically) gets the short end of the stick. LA in a site rich world has that much more of an advantage, with (usually) better troops (think xbows and armor) as well as easier access to forgings and summonings.

I'm not completely opposed to it, and it somewhat depends on the nations in question as well, obviously.

So I guess that then begs the question of what site setting you are expecting to use? Because that should influence peoples choices (or could) as to which age nation they prefer to choose.

Or I'm just over thinking it, and whatever is the most fun will work :)

KillerClowns July 18th, 2011 12:20 AM

Re: The rise of a noob god - Recruiting
 
Consider me another vote against multi-era... I'm obviously no expert, but too many potential balance issues exist in that sort of morass. In all honesty, I don't even think I'll join if it's multi-era.

Bullock July 18th, 2011 06:43 AM

Re: The rise of a noob god - Recruiting
 
Ok 2 vote against this mod, i think we wont set it then.

Btw DON'T FORGET TO PARTICIPATE TO THE POLL !

And if u want to see others mods let me know !

licker July 19th, 2011 09:47 AM

Re: The rise of a noob god - Recruiting
 
So, LA and a rich world? If I read you right, 125% gold and prod? 125% research? Is there even a setting for 125% research? And is your intention that research be faster or slower?

Anyway, if LA I'd like Utgard, assuming no else dibbed them yet :)

6PM GMT is 11AM for me, totally not an issue for the next 2 weekends. After that, if the goal is to continue with Sunday sessions it's unlikely I can make that time.

Though by that point in the game, live sessions may not be optimal anyway.

licker July 19th, 2011 10:24 AM

Re: The rise of a noob god - Recruiting
 
nm... the last one is supplies...

So research at normal? I'd prefer it if it were not faster at least :)

Bullock July 20th, 2011 05:17 AM

Re: The rise of a noob god - Recruiting
 
Yeah i confirm research in normal, forgot to mention it.

About next sundays it would be nice to do several sessions of direcplay if all people can.
Otherwise we are going to finish the game trough pbem.

Umsolfunolanis July 21st, 2011 02:43 PM

Re: The rise of a noob god - Recruiting
 
Hey there!
I would like to join your game next Sunday. I voted in the poll and I could even extend the playing time a little bit beyond 12pm.
Are you ok with another player? Then I will find me a race to play and make a pretender.

Bullock July 21st, 2011 03:37 PM

Re: The rise of a noob god - Recruiting
 
Quote:

Originally Posted by Umsolfunolanis (Post 780705)
Hey there!
I would like to join your game next Sunday. I voted in the poll and I could even extend the playing time a little bit beyond 12pm.
Are you ok with another player? Then I will find me a race to play and make a pretender.

yeah sure i m even hoping for a last player.
Welcome aboard.

btw Those who hasn t pick a race yet gimme your choice.

Sil July 21st, 2011 05:29 PM

Re: The rise of a noob god - Recruiting
 
Is there space for one more for the Sunday game?


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