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-   -   MP: Tarrax2 (running) - MA 7 Players on Small Map (http://forum.shrapnelgames.com/showthread.php?t=47644)

tratorix August 5th, 2011 08:49 PM

Re: MP: Tarrax2 (upload pretenders) - MA 7 Players on Small Map
 
I'd say pythium ain't showing up...

Tarrax August 5th, 2011 10:01 PM

Re: MP: Tarrax2 (recruiting - just one more player) - MA 7 Players on Small Map
 
I agree. I changed the thread to recruiting again. Hopefully, we will get our final player in no time and we can start.

LongBrodie August 5th, 2011 10:08 PM

Re: MP: Tarrax2 (recruiting - just one more player) - MA 7 Players on Small Map
 
I don't have a ton of experience, but I'm not a terrible player. I'd like to play as Shinuyama if you'll have me. :)

Tarrax August 5th, 2011 11:53 PM

Re: MP: Tarrax2 (recruiting - just one more player) - MA 7 Players on Small Map
 
Sure, welcome. Go ahead and upload your pretender and let's get this thing started!

tratorix August 6th, 2011 10:02 PM

Re: MP: Tarrax2 (upload pretenders) - MA 7 Players on Small Map
 
The game has started.

Tarrax August 12th, 2011 08:01 PM

Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
 
So, I hope everyone is having a good game so far. Since we are getting close to turn 10, I thought I'd ask: Would you like to keep the 24h turn schedule or would you want to increase it to 36 or 48 hours? Let me know your opinions.

If I don't hear a lot of responses, I won't make any changes.

Valerius August 13th, 2011 02:20 AM

Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
 
I vote for sticking with 24 hour hosting for now.

I really find these game settings interesting. I dislike micro but I've never played in a game with so few provinces/player. Even a final showdown between two players would only involve each controlling a couple dozen provinces, which sounds very promising.

Tarrax August 13th, 2011 02:40 PM

Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
 
Quote:

Originally Posted by Valerius (Post 781915)
I vote for sticking with 24 hour hosting for now.

I really find these game settings interesting. I dislike micro but I've never played in a game with so few provinces/player. Even a final showdown between two players would only involve each controlling a couple dozen provinces, which sounds very promising.

That was my goal. I really dislike games where you end up with so many things to keep track of, you just don't care anymore or you end up playing a very inefficient game. Personally, I think even an end game with 20-25 provinces under your control is plenty to keep track of.

tratorix August 13th, 2011 03:47 PM

Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
 
I like having a lot of stuff to deal with, but this is fun too. At least I won't have to worry about my endgame strategy.

Valerius August 13th, 2011 07:16 PM

Re: MP: Tarrax2 (running) - MA 7 Players on Small Map
 
Quote:

Originally Posted by Tarrax (Post 781937)
I really dislike games where you end up with so many things to keep track of, you just don't care anymore or you end up playing a very inefficient game.

Same here. These settings result in the kind of limited gold/gems you'd have in a "poor" game (though I haven't played one of those). The difference is the low province count means you'll encounter neighbors very fast and, I would expect, have a greater chance of early conflict. That's ok, though: just have to factor that into your planning.

Quote:

Originally Posted by tratorix (Post 781940)
At least I won't have to worry about my endgame strategy.

You're probably right about that (unless there's a lengthy stalemate/turtling phase). I'll be curious to see how high a research level the final players achieve. And to me this is another bonus as I don't like endgame magic/SCs as much as I do early/midgame stuff.


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