NTJedi |
September 7th, 2011 11:05 PM |
Re: How hould it change the game if ... ?
Quote:
Originally Posted by Knai
(Post 783061)
Quote:
Originally Posted by NTJedi
(Post 783019)
Quote:
Originally Posted by Knai
(Post 782666)
Given that this is in a province already owned, that is pretty ridiculous. If you want to raze your fortress, giving a command seems the best way to do so.
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OBVIOUSLY... my comment was for an enemy fortress not your own fortress. :re:
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But see, you've taken the enemy fortress by the time this would be an option, meaning it is now your own fortress. Unless you are suggesting destroying the fortress entirely with the enemy still in it, which forces a fight.
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My suggestion of destroying the fortress via a spell would not require a siege or capture of the fortress or even any friendly units in the province. It could be done across the map as a ritual spell where only a scout is walking past the fortress. I figured this would be obvious since "spells" can only be casted using a lab. ;)
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