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Re: Suggestions for upgrade of AI
I don't know what happens in anyone else's games, but the AI in my games, starts the game with immediate knowledge of my location and makes a beeline to me. And when I say immediate, I mean immediate. In a straight line, the same number or provinces as turns have passed, which means it didn't scout for me first. It knew.
Secondly, the AI never fights other AI. They all come for me, like it is a team game or something, and almost never fight each other. I can make a 600 province map, only 4 AI opponents and by turn 15, I'll be surrounded by at least three of them. The odd thing is, they get to my "border" and then hesitate. No killer instinct. Many times, I just scratch my head and wonder why the AI didn't attack as a turn passes. |
Re: Suggestions for upgrade of AI
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Re: Suggestions for upgrade of AI
CBM greatly improves the arena prize. Makes it worth fighting for.
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Re: Suggestions for upgrade of AI
Sidhos:
Do you use PD? As little as 11 PD will cause the AI to pause. Are you playing in open games on Dom3Minions? Some of those purposely ally the AIs against you http://www.dom3minions.com/HostedGames.htm Ive rarely had the AI beeline me. In fact it doesnt tend to know where I am. It declares war based on finding you, or your standing on the scoreboard, Of course some nations are quicker at finding you than others, |
Re: Suggestions for upgrade of AI
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--------------------------------------------------------------- Gandalf, yes, I use PD. Typically I place 10 in every province I conquer, then start placing 20 when I see the first enemy. I've tested the beeline thing. It doesn't happen 100 percent, but it happens very often. Sent a scout back along the line that the AI traveled. It never strayed from a straight course to me. Usually I leave the AI "personality" as random. Maybe this is the aggressive behavior? ---------------------------------------------------------- Just for the record, I'm not complaining that the AI is too hard, as I have noticed many of the things you guys complain about. My only challenge with the AI is probably my own doing. I like to have very solid armies in EVERY border province, which can get expensive on a large map, so I tend to expand slower than what I read about in the guides. |
Re: Suggestions for upgrade of AI
From what I understand, Ai bases its attack decision on the scoreboard.
If an AI gets a hard one on you, it will attack. However, AI vs. AI wars happen, however, an AI will be relucant to attack someone if it is already fighting somebody else. Mercs seem to have a big impact on whom the AI focuses on. |
Re: Suggestions for upgrade of AI
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Re: Suggestions for upgrade of AI
Thanks for that input about the PD. So, if I'm reading you right, I can just spend the money on 11 PD and the AI will view it as 20, as far as being a deterrent? I know I have to spend 20 to get 20, but the AI sees 11 as 20? and 21 as 30? etc.
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Re: Suggestions for upgrade of AI
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Re: Suggestions for upgrade of AI
I think that depends on which AI you get. Defensive, General, or Aggressive.
And it generally doesnt stop at PD. It just decides that Indept provinces would be better. Once the map is fully taken, it will attack. Setting Indept strength lower in a game will cause a more aggressive AI Of course thats all for vanilla AI. |
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