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-   -   Wishlist: doh! ..Self inflicted idiocy.... (http://forum.shrapnelgames.com/showthread.php?t=47865)

Valerius October 12th, 2011 05:03 PM

Re: doh! ..Self inflicted idiocy....
 
I've got one that ssj is quite familiar with, as he was my opponent. He had breached the walls of my cap and another fort. Of course I was going to defend my cap at all costs. However I no longer had the resources to defend the other fort and decided to cast vortex of returning to retrieve the mages and SCs I had there.

For some unfathomable reason I decided to give the vortex caster extra gems. So, the secondary fort was stormed, vortex was cast and those forces returned to the capitol. Then the battle for the cap was fought and of course the vortex caster cast the spell again ... with no cap to return to. It was an impressive act of suicide. :p

Squirrelloid October 12th, 2011 07:20 PM

Re: doh! ..Self inflicted idiocy....
 
Quote:

Originally Posted by Valerius (Post 785914)
I've got one that ssj is quite familiar with, as he was my opponent. He had breached the walls of my cap and another fort. Of course I was going to defend my cap at all costs. However I no longer had the resources to defend the other fort and decided to cast vortex of returning to retrieve the mages and SCs I had there.

For some unfathomable reason I decided to give the vortex caster extra gems. So, the secondary fort was stormed, vortex was cast and those forces returned to the capitol. Then the battle for the cap was fought and of course the vortex caster cast the spell again ... with no cap to return to. It was an impressive act of suicide. :p

This needs an animated facepalm .gif.

sansanjuan October 12th, 2011 11:04 PM

Re: doh! ..Self inflicted idiocy....
 
Quote:

Originally Posted by Valerius (Post 785914)
I've got one that ssj is quite familiar with, as he was my opponent. He had breached the walls of my cap and another fort. Of course I was going to defend my cap at all costs. However I no longer had the resources to defend the other fort and decided to cast vortex of returning to retrieve the mages and SCs I had there.

For some unfathomable reason I decided to give the vortex caster extra gems. So, the secondary fort was stormed, vortex was cast and those forces returned to the capitol. Then the battle for the cap was fought and of course the vortex caster cast the spell again ... with no cap to return to. It was an impressive act of suicide. :p

V,
That was indeed a ten. However I think I may have you beat in shear volume as far as "dohs!" go. Here is another.

I have at least twice attached last minute turns... from the wrong game.

-ssj

Valerius October 13th, 2011 02:58 AM

Re: doh! ..Self inflicted idiocy....
 
Quote:

Originally Posted by Squirrelloid (Post 785928)
This needs an animated facepalm .gif.

Quote:

Originally Posted by sansanjuan (Post 785932)
That was indeed a ten.

Yeah, I really outdid myself on that one. Squirrelloid, that was when I subbed in to your C'tis position in Momentum 3. Other than that move I think I put up a good fight but I was just speechless when I watched the battle replay.

Quote:

Originally Posted by sansanjuan (Post 785932)
I have at least twice attached last minute turns... from the wrong game.

I think I've only done that once, but had time to receive the message that it was an incorrect file and send the correct one in.

Some other nice moves. Casting mass protection ... as Abysia (and no, I didn't cast a FR boosting spell to counteract it). I also really like scripting battlefield wide spells and then not giving mages the gems to cast them. Adds that nice bit of randomness to battles.

Here's one that's kind of embarrassing. Towards the end of YARG2 WL's R'lyeh attacked my Ermor. He was storming one of my forts but no worries since I had master enslave ready to go. You know, because it works so well against a bunch of mindless lobo guards and soulless and high MR aboleths. Guess I should stick to playing TNN/Eriu. ;)

JonBrave October 20th, 2011 04:23 PM

Re: doh! ..Self inflicted idiocy....
 
Quote:

Originally Posted by DeadlyShoe (Post 785681)
Accidentally putting 80 Longbowmen on Attack Cavalry against an indie province.

I just know there will be a good reason, but why would you put archers on attack at all? :confused:

rdonj October 20th, 2011 06:22 PM

Re: doh! ..Self inflicted idiocy....
 
He didn't want to, he probably wanted them to fire cavalry instead but misclicked and didn't realize his mistake until the battle occurred.

JonBrave October 22nd, 2011 05:53 PM

Re: doh! ..Self inflicted idiocy....
 
Ahhhhh, I had thought maybe there was some reason this would be good, you never know with this game...

Valerius December 5th, 2011 04:21 PM

Re: doh! ..Self inflicted idiocy....
 
Figured I'd bump this since I just pulled off another one of my great moves - forge a bunch of things with no room in the lab. As an added bonus the few things that got forged were the cheap stuff, not the expensive items.

JonBrave December 5th, 2011 06:06 PM

Re: doh! ..Self inflicted idiocy....
 
Oh, having come within 2 of filling, I had assumed that the lab-items would be "scrollable"...

Minor Kitty December 14th, 2011 11:04 AM

Re: doh! ..Self inflicted idiocy....
 
I had 8 slayers as Abysia, used them to rip through indies. 6 of them were in the hall of fame, 2 of them picked up nice indie items.
So in retaliation against a war started by Tien Chi I ordered them all to their capital where I assumed their mages are. I noted that they had a Pheonix towering over their army in the scout report and ordered all 8 experienced slayers to assassinate. Surely all 8 assassins died killing the same immortal god in their capital.

Huge waste of 8 turns of capital recruiting, 480g, and a fleet of really good stealth-assassin-thug chassis.

And I felt extra stupid since I had the Phoenix as my pretender and I was suiciding him the entire game.


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