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Re: Cross Sounds 1.2 - Released Nov 2011
Does area fire use different sounds?
I just play a scenario and infantry units that use area fire have rifle fire that sounds like a MP. Using direct fire it sounds normal. |
Re: Cross Sounds 1.2 - Released Nov 2011
Quote:
Area fire uses sound 9.wav which is the same sound as the aircraft .303 MG So if you want to change the area-fire sound, keep in mind you are also changing the aircraft MG sound, and just replace sound 9.wav I don't think I have area-fire listed in my sound map. I'll add it, so it's in the next one. Cross |
Re: Cross Sounds 1.2 - Released Nov 2011
For those who like to mod sounds and OOB, I noticed that the latest version of MobHack has a new 'weapon sounds' field in the weapons tab.
The weapon sound overrides any sound assigned at the unit level; which means you can assign weapons a specific sound without having to scroll through 999 units. But this will of course result in modded OOB, so can't be used with vanilla OOB. Cross |
Re: Cross Sounds 1.2 - Released Nov 2011
Long shot I know but does anyone still has those files?
4shared links are dead...:( TIA PS Don't tell me to pm Cross; his last visit was 06-04-17. |
Re: Cross Sounds 1.2 - Released Nov 2011
I do have the files. However the zip/7z file is bigger than an attachment here is allowed to be.
PM me your email address and I will send you the files. |
Re: Cross Sounds 1.2 - Released Nov 2011
Any chance this mod is still available anywhere?
thanks in advance, Rake |
Re: Cross Sounds 1.2 - Released Nov 2011
The link to the Blitz hosting site thing is showing an error saying file not found.
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Re: Cross Sounds 1.2 - Released Nov 2011
The files still exist the problem I have is getting them to you...
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Re: Cross Sounds 1.2 - Released Nov 2011
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Re: Cross Sounds 1.2 - Released Nov 2011
Thanks will look into it
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