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-   -   MP: Blood and Booze - (Running) (http://forum.shrapnelgames.com/showthread.php?t=48192)

Admiral_Aorta January 1st, 2012 08:22 PM

Re: Blood and Booze - EA - Recruiting
 
I'd like to try out the new R'lyeh. Will this game be on dom3minions or llamaserver?

Bwaha January 2nd, 2012 01:14 AM

Re: Blood and Booze - EA - Recruiting
 
Quote:

Originally Posted by Executor (Post 791724)
Ermor please.

Careful lads. This one deserves respect...

Be afraid...

Helheim for me... :D

Admiral_Aorta January 2nd, 2012 01:15 AM

Re: Blood and Booze - EA - Recruiting
 
EA ermor's not that scary.

Bwaha January 2nd, 2012 01:40 AM

Re: Blood and Booze - EA - Recruiting
 
No, but he is...

jimbojones1971 January 2nd, 2012 02:32 AM

Re: Blood and Booze - EA - Recruiting
 
I'm keen. I'd like to play a mod nation (subject of course to everyone's approval) - I gather from the OP that this is OK. I will ponder the options and get back to you soon :-)

sansanjuan January 2nd, 2012 02:36 AM

Re: Blood and Booze - EA - Recruiting
 
guess I'll claim Neifelhiem for now. May pick another after a test game or two. Looks like the game is filling up.
ssj

Bullock January 2nd, 2012 03:07 AM

Re: Blood and Booze - EA - Recruiting
 
Wow ! Glad the game is filling so fast !
Sounds like it s going to be a rough game ;)

@Jimbo: Yeah nation mods are welcomed if balanced. I might take one also.

@Admiral: I'm planning to launch it on Llama's.

@ossa: Don't miss the starting bell this time ;)

@all: Should i put a :skull: in front of Executor & GFSnl names so everybody knows where the danger come from ? :)


Anyway welcome in everybody !

Scaramuccia January 2nd, 2012 03:35 AM

Re: Blood and Booze - EA - Recruiting
 
Reserve a slot for me. Need to think more about nation/strategy for such weired game settings.

welltimat January 2nd, 2012 04:40 AM

Re: Blood and Booze - EA - Recruiting
 
Tir na n'Og please.

jimbojones1971 January 2nd, 2012 08:10 AM

Re: Blood and Booze - EA - Recruiting
 
I'm going to give Alugra, the City of Wonders, a spin. It looks totally weird, so this might end very badly for me, but at least it should be fun.

There is an MC file for Alugra (named "City of Wonders"), so it is basically good to plug into a 1.92 game as-is.

So are we going to be creating a single "master mod" file for this game? Its worth doing IMO (avoids a lot of confusion), and I am willing to help make it if you want once we know what mod nations are in the game.


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