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-   -   Tip: Game scoring Issues and Tank Ammo reloads (http://forum.shrapnelgames.com/showthread.php?t=48236)

gila January 14th, 2012 07:58 PM

Re: Game scoring Issues and Tank Ammo reloads
 
Quote:

Originally Posted by Griefbringer (Post 792547)
Quote:

Originally Posted by JWalt1276 (Post 792528)
I sincerely appreciate the feedback, and if anyone else has any suggestions for the tank ammo reloads, I'll try them.

Read what Andy wrote above.

Then create a test battle against AI to see how it works:
1.) Create a battle where you are attacker
2.) Only purchase two tanks and two ammo trucks
3.) Deploy the ammo trucks a couple of hexes apart, and the tanks around five hexes away from them.
4.) Start the battle and have the tanks blast some random piece of terrain for a few rounds with Z-fire to consume ammunition.
5.) Make a note of the ammo situation on the tanks for the different weapons.
6.) Move the tanks so that they are next to the ammo trucks.
7.) Have everybody sit still for three turns.
8.) Check again the ammo situation in the tanks.

Trouble with #4 is that "only HE rounds" are fired with z-fire,so AP rounds are still going to be full and the issue on wheter AP is reloaded is still not addressed,right?

That's why i suggest haveing light AFV's as easy targets to use up AP.

It's a player not understanding the proper way of reloading it appears.

Andy and Don already answered the reloading question anyway,and *I* never have any problems, the rare occasions used,when i learned how it goes :happy:

JWalt1276 January 23rd, 2012 08:04 PM

Re: Game scoring Issues and Tank Ammo reloads
 
Mobhack...when I say "I have moved", I meant only initially to an adjacent bunker hex...THEN, after sitting for three or more turns (with only the tank I want reloaded trying use the bunker), I have then moved onto the bunker hex, waited three or more turns, same result. I have then tried having the vehicle face at the bunker (again waiting at least three turns), rear end facing the bunker (same result). Infantry and artillery (including SP)are no issue with reloads. I only have this issue with tanks.

I will attempt Griefbringer's test later today or tomorrow and will keep you posted of the results.

DRG January 23rd, 2012 10:49 PM

Re: Game scoring Issues and Tank Ammo reloads
 
When you set up your test, save the game as you set it up and before you do anything.

Then save in another slot just when you move adjacent to the ammo carrier.

Then save it in another slot after you have sat beside the ammo carrier for three turns.

Then, when you are done, post all three saves and everyone can look at them becasue right after you first brought up the issue I ran a test game and ammo was reloaded just fine.

This way, if you still cannot get ammo to load it can be properly reviewed

Don


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