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Re: CoE3 game variation ideas
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By the way Gandalf, when you say a class is set at "human level" I've inferred that this means AI set to Jester? |
Re: CoE3 game variation ideas
I think that a game like that would be fantastic in an IRC channel or using player-mics like a VoIP conference call. These games play at a fast pace and the chatter would be as much fun as the game. Not as hectic as a real-time shooter. Slow enough for all the commenting you want to make but fast enough to not have any boring waits.
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Re: CoE3 game variation ideas
Just an observation, the dwarf queen has the largest sprite. :)
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Re: CoE3 game variation ideas
Depends on what you mean by largest :)
On that screen it looks like she and the Troll King about about the same height but She has more girth |
Re: CoE3 game variation ideas
Is there going to be an option for SP (or maybe even MP) where you can adjust the resources for a human player like you can for the AI? It would make it a lot easier to test out different strategies.
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Re: CoE3 game variation ideas
There is in the scenario commands. Im hoping someone might make a tutorial map with added starting resources.
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Re: CoE3 game variation ideas
These are some cool ideas.
I'd like to ask about AI. I noticed that most AARs here tend to use the Knight level (level 4). As far as I understood, the Jester level (level 2) is the non-cheat level. How competent is the AI at the Jester level? Is it too easy so that you have to use the 4th level? The reason I ask is I like playing SP and I absolutely hate cheating AI (on the other hand I don't reload saved games either). I'd like to be on equal footing with the AI. Do you think we'd be able to have challenging games at the Jester level? |
Re: CoE3 game variation ideas
It depends on what you mean by cheating.
The AI does get a percentage boost to its resources. However it does not seem to know the whole map or have any non-player information. As for the Knight thing, the people doing the AARs have been playing this game continually for months. Our challenge level that we have to work hard to beat has gone up two small steps. And even then, I only play with an equally high AI partner. The later levels of AI make huge jumps in its bonuses. I think it will be a LONG time before I consider playing at those levels. |
Re: CoE3 game variation ideas
Yeah, I do consider resource advantage cheating. But at least you're not playing at the most difficult level which a lot of people can do for most games. I guess I'll just have to play and see.
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Re: CoE3 game variation ideas
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