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-   -   Aging Mechanics (http://forum.shrapnelgames.com/showthread.php?t=48340)

Corinthian February 8th, 2012 04:03 PM

Re: Aging Mechanics
 
Oh yea! That makes more sense. 25 years for a human, not 25 percent. After some tests it would seem that fire magic only give -4% max age so that was also wrong. Wonder were I picked up those notions? From a N2 mage that was given a thistle mace?

Immaculate February 9th, 2012 12:45 PM

Re: Aging Mechanics
 
Growth three with pythium prevents loss of most of your theurgs and arch theurgs. Those that did get diseased got a shroud of the saint ('cause of the regeneration on the bless). (I don't feel growth three is worth it for this reason alone however- i would rather just hand out regen equipment or send them into battle against barbs or whatever with a regen bless every few turns)

I can confirm what Corinthian said about bakemono sorcerers with their death magic (even when they have fire 2 or three i don't see them dying too much even in a death 3 domain)

JonBrave February 15th, 2012 05:54 PM

Re: Aging Mechanics
 
Quote:

Originally Posted by Edi (Post 794809)
Growth scale is supposed to lessen the chances and death scale increase it, so theoretically for best results in avoiding afflictions if a mage is old, he should be in growth 3 province and have as much death magic as possible.

Errr, you are saying, a guy's statistics are affected by what province values he is in? It had not even occurred to me that where an old guy stood would matter.... :doh:


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