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Re: Making Hard Choices
Meh, don't like MA TC. They aren't bad or anything, but EA TC and LA TC are so much more awesome that I always feel gimped with MA TC.
As for getting astral, the only definitely works thing is summoning Spectres. And that's way too expensive and produces a too crappy mage to do a lot of. If you take Magic 3 scales and luck, a S3 stealthy mage may join you. If you also take Order and Heat and have good earth income, Hidden in Sand is worth repeated castings. A strong blood nation also has a shot at one ice devil and one arch devil with astral, but they're uniques. |
Re: Making Hard Choices
As much as I like Eriu (and the current CBM version is very fun), if you aren't that interested in the stealth aspect of the game they might not be a good choice. Actually no stealth or blood rules out all my favorite nations. ;)
What about Machaka? While it's not my style of play I think they're an interesting nation and have gotten some CBM boosts. Quote:
Edit: Lol. Lots of responses to breaking into S. Forgot about ether lords. |
Re: Making Hard Choices
I can do stealth, I just don't have much practice with it yet. I've always had a preference for Heavy Infantry backed up with ranged weapons.
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Re: Making Hard Choices
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What has me stumped though is how you diversify them, with W/N/E/A. It's a great spread of magics for the midgame, but it doesn't seem to lend itself to breaking into either death or astral (death seems best, since you have such good nature access already). The answer normally would be a rainbow pretender, but you're pressed for points if you go with the E9N4 bless for Sidhe/Tuatha (which is just tremendously good for them). Also, Fir Bolg are awesome, and the army buffs you can put on them are even more awesome (Earth, Air, Nature, hello!). The answer would be drown them in thugged out Sidhe Lords/Tuatha, and pummel them with Fir Bolg backed with major army buffs and thunderstrikes before Tarts and Zmeys and the like come online in numbers, I guess. Just random musings of mine. |
Re: Making Hard Choices
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Plan B: Get underwater. Summon Ancient Krakens, give them Fish Amulets, conquer the world in the name of tentacles. :D For bonus points, use B-random landlubbing krackens to bloodhunt. Plan C: Summon Shishis, Awaken Asynjas. Airdropping thugs+stealthy glamoured airdropping SCs FTW! |
Re: Making Hard Choices
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Re: Making Hard Choices
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Re: Making Hard Choices
Check the booster guide on the wiki. I think it's pretty complete, with the exception of the EDM additions in CBM. Summon Treant can give you the N/W and N/E crosspaths starting with just N, Great Krakens can give you W/B and a chance at E/N also, both of these in Enchantment. Asynja and Ember Lords can also get you crosspaths, but at Conjuration 8 and 9, you might has well get Tartarians for all your diversity needs.
On Eriu, you have 2 heroes with death. Unfortunately you have a ton of heros including a multi-hero, so even at luck 3, you might never get them in good time. If you do have the good luck to get those heroes though, you can use spectres to get astral and the E/D crosspath, then use the E/D crosspath to cast Hidden in Sand for all your fire/death/astral needs. Sadly, you can't get S3 with this, so no astral rings unless you get artifacts, which isn't going to happen with your craptastic research. |
Re: Making Hard Choices
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Re: Making Hard Choices
For archers, Shinuyama is obviously a great choice (4 types of national archers, all recruitable in every province, and easy access to flaming arrows)... However, the "no troops have shields" does put a damper on the whole thing, and they have no natural access to Astral and Air at all (although you do have national air summons that have points in air though if you have a pretender with it).
I wonder if Patala might be a good idea? They got mind-blowingly good capital mages (especially for late age), archers with longbows and decently durable troops. No fire, air or death access, though... And the best non-capital mages you have are 2 Astral 1 Nature. Could be a good pick to learn and practice using communions though (I'm currently doing that in a single player game). |
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