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Re: Nasty problem with strategy
TS, in regards to Geishas, i found that Ninjas will take out a geisha, but it may take you 3 or more to get her, depending on her strength. try getting your ninjas higher then 0, go after easy prey to build them up. but they can take out a geisha
just some ideas mac [ 09 January 2002: Message edited by: mac5732 ] [ 09 January 2002: Message edited by: mac5732 ]</p> |
Re: Nasty problem with strategy
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by geoschmo:
No, I misread that myself the first time and was not happy. What it's saying is that before the fix, ships in a fleet would break formation ok, but still use the fleet strategy. (Optimal firing, point-blank, etc.) Now after the fix they will break formation and revert to their own ship strategy instead of using the fleet strategy. At least that's how it's supposed to work. I haven't had a chance to test it yet. Actually I hadn't even noticed that they were using the fleet strategy before the fix. http://forum.shrapnelgames.com/images/icons/icon7.gif Geoschmo<hr></blockquote> This is correct. You have how it used to work, and how it works now, correctly. PvK |
Re: Nasty problem with strategy
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by tesco samoa:
The game is hard. I started playing it on the hard level ( in the middle of the map ) I have lost every game so far. But enjoyed it. Whats up with those Geshia 9000 model ninja's ?? They cannot be stopped. Did you ever play it multi player ???<hr></blockquote> Yes, I played multi-player and it was pretty good - the Geishas seem to be unstoppable and the only thing I think works is another geisha (unless you can find the 9010 model - that work's every time) The game is hard - but satisfying when you get the hang of it - confucius did say that patience is a virture, as is playing on normal hardness |
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