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Re: Terrain
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Don |
Re: Terrain
Quote:
I hear you. I did think about the fact that most commanders would expect to know what was ahead to some degree. Perhaps the unseen portion of the map could have some sort of semi-translucent overlay, so you could make out the main features, but there'd be additional clarity - and satisfaction - from getting getting LoS and removing the grayed out area. Or, only showing say one in three hexes for the unseen portion, which would give clues about the location of roads, rivers, forests, villages etc. But as you indicated, coding verses payoff is the issue. Cross |
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