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-   -   pre game alliances... (http://forum.shrapnelgames.com/showthread.php?t=48762)

Admiral_Aorta May 6th, 2012 07:27 AM

Re: pre game alliances...
 
Quote:

What can be done about it, nothing, except there are certain players when I see their names on the sign up sheet, I give it a miss.
Surely the answer is to make the identity of these players known, so that anyone who is likely to play with them knows what they are getting into?

parone May 6th, 2012 07:40 AM

Re: pre game alliances...
 
hooley, i have no doubt you are right. but i started this thread not to ***** about it, but hoping that i just hit some bad groups early on in my dominions experience, and find out that it is not the norm.

looking to have faith in human nature, not bash anyone!

elmokki May 6th, 2012 10:40 AM

Re: pre game alliances...
 
Quote:

Originally Posted by JonBrave (Post 803678)
Quote:

Originally Posted by parone (Post 803671)
i wasted my college education studying economics. still can't figure out why i went to college. it was fun, though.

  • I have oranges. You want oranges. So I put the price up.
  • If there are other suppliers of oranges, we get together, burn the excess oranges, and put the price up.
  • So the Government nationalises orange growing. Now there are no oranges available. But the important thing is, the orange growers are looked after.

Can I have my economics degree please? :D No offence intended :)

You do have an interesting view of economics.

Torin May 6th, 2012 01:18 PM

Re: pre game alliances...
 
I have seen the pre game alliances before. Its a risk you take when you create a new game. You dont know exactly who the players are.

Excist May 13th, 2012 02:03 AM

Re: pre game alliances...
 
Quote:

Originally Posted by JonBrave (Post 803678)
Quote:

Originally Posted by parone (Post 803671)
i wasted my college education studying economics. still can't figure out why i went to college. it was fun, though.

  • I have oranges. You want oranges. So I put the price up.
  • If there are other suppliers of oranges, we get together, burn the excess oranges, and put the price up.
  • So the Government nationalises orange growing. Now there are no oranges available. But the important thing is, the orange growers are looked after.

Can I have my economics degree please? :D No offence intended :)

Don't forget the part where they outsource the orange burning to me since I offered to give their C-level Orange execs an under the table kick-back over drinks.

This way the orange growers can show the government how stretched they are financially with their 'orange burning costs' and lobby to treat the burned oranges as capital equipment for write off purposes like big oil gets to do with oil still in the ground.

My accountant does some fancy accounting so that my bribes show up as expenses of doing business and the government is satisfied because all the tax write offs are creating 'jobs' and if we keep creating jobs maybe eventually it'll be able to afford to end hunger and food insecurity.

Job1 orange grower
Job2 orange burner

Vanguard X May 13th, 2012 04:58 PM

Re: pre game alliances...
 
Quote:

Originally Posted by Excist (Post 804268)
Job1 orange grower
Job2 orange burner

Oh! Put me down for Job2. I love the smell of burnt oranges in the morning.

Legendary League May 14th, 2012 12:53 AM

Re: pre game alliances...
 
When I think of economics, I can only think of Keynes and Hayek getting it on with rap and boxing.


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