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-   -   Battle script substitution? (http://forum.shrapnelgames.com/showthread.php?t=48763)

JonBrave May 6th, 2012 04:01 PM

Re: Battle script substitution?
 
Quote:

Originally Posted by thejeff (Post 803694)
I haven't tested it recently but I'm about 95% sure Sermon of Courage and Fanaticism only work once per unit and will thus not be cast once everyone within range has been affected. They give a static bonus that's shown if you click on the Morale section of the unit. Even if the unit is affected by fear or something, he still has the morale boost and can't get it again.

I didn't think Legions of Steel and the other buff spells affected enemy units, but I don't know if I ever really checked.

@bbz
My understanding on both these 2 points was as per @thejeff.
  • You said you can re-sermon troops, thejeff/I think not?
  • I certainly did not think buffs like you said could help opponents.
Could you/someone comment, please? Thanks. The second one certainly matters!

bbz May 6th, 2012 06:02 PM

Re: Battle script substitution?
 
Ok I misled you again.

So to summurise.
You can not cast fanaticism twise.

You can't affect enemy units with weapons of sharpness coz there is friendly in the description.

You can however affect them with quickness and give them +3 att/def.

Strength of giants doesn't affect enemy units. even though it doesn't have fiendly in its description.

Wooden Warriors doesn't affect enemy units either.

Also legions of steel acts wierd in the fact that the mage didn't seem to like casting it if it will affect enemies. But needs some furhter tests.

P.s Completely ignore the crap I said before. i was talking on memory about the weapons so I was under the impression that I've seen it affect enemies IT DOES NOT.:)


P.P.s. I think its similar with destructon you can affect allied troops

JonBrave May 6th, 2012 06:26 PM

Re: Battle script substitution?
 
OK, bbz, the above sounds a bit more like it :)

bbz May 6th, 2012 06:33 PM

Re: Battle script substitution?
 
Earth might works on both friendly and enemy units as well.

So far I can't find any consistent way of telling which spells work and which don't ecept for testing them.

Also so far its only those two that affect enemies as well. Arrow/fire fend don't. And niether does battle fortune.


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