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Re: Static defense guide
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2nd option: give up on "static" defense. It's not going to work. If he is attacking, you must either counterattack with a stronger force or withdraw. Harrasment generally doesn't work in dominions, although you could try archers set to "fire and flee" and mages/priests set to 5x whatever and then retreat. |
Re: Static defense guide
Quote:
IMO any other AI nation is good only for keeping the game going when testing expansion, and to test if thug builds can handle unlimited chaff. I'd love to enjoy playing the AI, but that would require it to do at least basic stuff, like building forts and hiring good troops. Static defence is actually great against AI LE Ermor. Mass priests and battle thugs with AOE weapons in the chokepoints and let the AI kill itself. Reverse communioned magepriests are the best, you can get crazy banishments going. There are also some sacreds that can kill unlimited amounts of undead chaff with the right bless. For example LA atlantis. The cruical factor being an earth bless that gives 0 enc and enough protection that the undead can't hurt them. Or you can go with battlefield killers like bone grinding and solar brilliance etc. Once you've secured a frontline where the AI can make suicide you can outfit antichaff thugs to raid the ermorian territories wildly until the mass of chaff ebbs out, then finish it of with an army to go and take the forts. Not that I ever played a SP game to completion, but that's how it would go. What does NOT work is trying to outchaff LE Ermor (ie high PD), thats pretty obvious. |
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