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-   -   Countering Awe & Fear? (http://forum.shrapnelgames.com/showthread.php?t=49080)

John_Madlock August 24th, 2012 11:23 AM

Re: Countering Awe & Fear?
 
Looks like awesome vs alone thugs with fear/awe but crap vs normal army. Will casters use it when will be a good opportunity for this spell? Or you must script and hope you catch alone thug/SC?

Immaculate August 24th, 2012 02:41 PM

Re: Countering Awe & Fear?
 
Script it with defensive movement traps.

Note too that 'swarm' a the counter to high defense thugs also.

Redeyes August 24th, 2012 09:34 PM

Re: Countering Awe & Fear?
 
It's pretty good during regular army combat too, as it often causes enemy archers/mages to target the dragonflies at first, and delays the front-line's advance for at least a turn. A dragonfly takes one hit to kill from a militia unit, or from a demon knight. As they're equally good blockers against everything (that hasn't got aoe) it's a really useful spell.

BlanketThief August 26th, 2012 01:03 PM

Re: Countering Awe & Fear?
 
Countering awe and fear? Slave collars might be what you're looking for, along with your forged weapon of choice.

BewareTheBarnacleGoose August 27th, 2012 11:51 PM

Re: Countering Awe & Fear?
 
Quote:

Originally Posted by BlanketThief (Post 810170)
Countering awe and fear? Slave collars might be what you're looking for, along with your forged weapon of choice.

I've never found much of a use for the slave collar. It's cheap, but it feebleminds the commander, which gives combat penalties, and doesn't even prevent routing (just gives high morale). Berzerking is much better because it totally prevents routing and gives combat bonuses.


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