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Re: Smoke overrated?
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Only the attacker can pre-programme artillery now in an assault or attack. Arty menu is of course still available to plot gold spots. However defender or meeter players arty will now only show up at turn 2. (or 1 - cant be bothered checking right now). That stops saturation bombardment of the packed deployment zone with arty by the human player in PBEM or against the AI. (AI will however still occasionally fire turn zero fires - to keep the human on his toes :hurt:). |
Re: Smoke overrated?
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The effect was devastating: Not a single enemy unit fired as my infantry came adjacent and blew them away. Tanks with MG rounds left came in and added to the mayhem. This tactic was repeated a number of times, almost without fail. So did they actually do this in WWII, or would this be considered a bit gamey? I'd like to make it a permanent part of my repertoire if it's not considered too much of an exploit. :smirk: Thanks. |
Re: Smoke overrated?
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