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Re: How do I?
The other difference is they have different weapon mounts.
PvK |
Re: How do I?
Bases can move and warp, if the files are modded to allow engines that is.
There is a hard coded difference though in that bases have have built in endless supply, like what a ship would get if you had a Quantum Reactor. Geoschmo [ 21 January 2002: Message edited by: geoschmo ]</p> |
Re: How do I?
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Rollo:
Bases can move, not sure whether they can warp or not. Rollo<hr></blockquote> It depends if you are using Dev's Mod or not and can only move in combat http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: How do I?
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by geoschmo:
There is a hard coded difference though in that bases have have built in endless supply, like what a ship would get if you had a Quantum Reactor. Geoschmo [ 21 January 2002: Message edited by: geoschmo ]<hr></blockquote> Idea for bases...have the endless supply only if around a planet...If in space (warp point) needs to have supplys ferried to it http://forum.shrapnelgames.com/images/icons/icon6.gif [ 25 January 2002: Message edited by: mottlee ]</p> |
Re: How do I?
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by mottlee:
It depends if you are using Dev's Mod or not and can only move in combat http://forum.shrapnelgames.com/images/icons/tongue.gif <hr></blockquote> Yes, that is true. What I meant is that bases can be made to move. On the other hand, for example, fighters cannot be made to warp. Rollo |
Re: How do I?
Hmm. I didn't test bases, but combat movement for sats doesn't work.
Phoenix-D |
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