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Re: Captured vehicles
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In both cases this leads to lack of familiarity & hence delay & or error that could get your killed. |
Re: Captured vehicles
To be honest,i'm very hesitant about switching,upgrading tanks,as it seems exp.decreases by at least 5.
So it better be a very good improvement. and as far as captured tanks,,, maybe some greenhorns,i'd be wary using the vet tankers in them,but thats just me.:) |
Re: Captured vehicles
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Re: Captured vehicles
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It's all up to how you want to play it,, easier or challenging. |
Re: Captured vehicles
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As most formations have 3 (or4) platoons I sell one every turn to get base units. If they are still getting to good sell off everyone except the Company Leader & buy fresh platoons. The new troops still perform better than standard as by then your HQ & Co Leaders have good rally ratings. Vs the AI often rename my Co Leaders to just that so they are easy to keep track of & alive. Most times keep my FOOs though & at least some decent arty as saves the headache of long call times though 0.4 calls are to good for WW2, though a couple for emergencys is nice. As Germans tend to keep my AAA late war to, if I can keep them alive that is. |
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