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Re: Official Image Collection
Great Idea. Someone can also make a viewer, very small program, to view the bmp that would have the row numbered for each component on the left and each componenet on the right for easy reference and viewing. Instead of counting rows down to the 592 component you can scroll down the bmp and the number will be displayed for each starting component on each side of the row. Then you only have to scroll down to the row where the component number is and then count over to 592.
1 24 24 48 49 72 73 96 etc... . . . Could even have some text explaining components 475-500 are for this mod. 501-510 are for this mod. 511-600 are free for anybodys use. |
Re: Official Image Collection
It would also be good to expand this to the Beams/Torps pics.
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Re: Official Image Collection
That would be very very helpful. I am always forced to guess and check by looking at the portraits!
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Could even have some text explaining components 475-500 are for this mod. 501-510 are for this mod. 511-600 are free for anybodys use.<hr></blockquote>Now that I think about it, there really is no reason to pack everybody in, since pure-black boxes ZIP up really small http://forum.shrapnelgames.com/images/icons/icon7.gif We could just go a row at a time, and earmark a new one when they "overflow". That would make the credits file much simpler, too. |
Re: Official Image Collection
Assuming that you'll be starting relatively soon, I submit this file:
BOTF Facilities It is a compilation of most (if not all) the facilities from BOTF, converted into SEIV format. |
Re: Official Image Collection
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Val:
It would also be good to expand this to the Beams/Torps pics.<hr></blockquote> Ya, I have modded beams and torps in mine too. PvK |
Re: Official Image Collection
This really should be wide open to all of the image sets.
And I will set about adding those images when I get home, I.F. [ 25 January 2002: Message edited by: suicide_junkie ]</p> |
Re: Official Image Collection
I think the Ult Mod has already collected a good number of the images that were out there at the time, might want to use that as a baseline http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Official Image Collection
Eek! no news from me for a long while so I thought I'd contribute to this thread.
At approximately the same time I started to work on my Modlauncher I also started to work on a new planet-set, involving restructuring planet / star / storm images and so forth. Eventually this got shafted as I had no time to continue the work, but I still have the data. I have uploaded (HERE) (6.09mb) what I managed to do so far before I ran out of time, and in this file (HERE) (<1k) the structure I recommended. The upload *does* include all of the original SE4 images because the numbering system has changed. Now it was a long time ago so I can't say for sure what has changed but it adds a handful of planets and stars of every colour as well as a collection of new warppoints. I hope you will use these images as you see fit. Shouldn't be too hard for you all to figure out http://forum.shrapnelgames.com/images/icons/icon12.gif Oh... one of the hardest things you'll find is how to make interesting descriptions for 650 planets that basically look the same http://forum.shrapnelgames.com/images/icons/icon7.gif Anyway.. back to my degree. |
Re: Official Image Collection
To save me some long downloads, could you guys post just the new images from your mods?
Just the minis (EG: components.bmp), and the new portraits (EG: comp925.bmp) Theres no sense in pulling down data files, or the original SE4 BMPs over and over. PS: Also, include a line or two for the credits http://forum.shrapnelgames.com/images/icons/icon12.gif ------------------------------------------------- So far, I'm including: - components - facilities (v1.1, 1.2MB) - planets - from 'combat', Beams.BMP Torps.BMP I don't know about adding "systems", since it does involve a lot of Image space per submission. PS: Fyron, I managed to keep most of those facilities at the same number, but I moved the first 21 of them to the end in order to keep MM's first 100 slots free. [ 26 January 2002: Message edited by: suicide_junkie ]</p> |
Re: Official Image Collection
Crikey!
Note to self: never add a dashed separator line! (The forum treats everything below as a sig, so you can't edit without losing everything below!) Hey, Matryx, uhmm, well I opened up your planets.BMP, and it hurt http://forum.shrapnelgames.com/images/icons/icon9.gif . You don't, by any chance, happen to have a BMP with the original images separated, or a BMP with all the images clustered together without gaps? I am really not looking forward to moving images 3 at a time... |
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