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-   -   OOB16 Broken Formations (http://forum.shrapnelgames.com/showthread.php?t=49667)

Roman May 3rd, 2013 04:51 PM

Re: OOB16 Broken Formations
 
The correction affects PBEM games?

Mobhack May 3rd, 2013 06:46 PM

Re: OOB16 Broken Formations
 
Quote:

Originally Posted by Roman (Post 819701)
The correction affects PBEM games?

OF COURSE.

You have just modified the OOB, so it will now have a different checksum, and thus fail PBEM OOB security.

Andy

Roman May 3rd, 2013 07:18 PM

Re: OOB16 Broken Formations
 
Thanks. I'll change it to play alone with AI.
Although one might call a massive change ... :)

DRG May 4th, 2013 07:38 PM

Re: OOB16 Broken Formations
 
By "a running game " are your refering to a secure PBEM or any battle type ?


Changing those formation start dates would kill a secure PBEM but have NO EFFECT on a regular battle

Don

RVPERTVS May 6th, 2013 05:19 PM

Re: OOB16 Broken Formations
 
Thanks Don, is there a plan to release fixed files for this issue? just wanted to ask before messing with the oobs

DRG May 6th, 2013 08:55 PM

Re: OOB16 Broken Formations
 
No plans at this time.

Don

BigDuke66 May 7th, 2013 04:19 PM

Re: OOB16 Broken Formations
 
Correct me if I'm wrong but I think there are no patches besides the big once that come every year.
If so maybe a sticky thread that collects such things would be good, the users would have a single thread with all changes for the next patch and so he could bring them into the game himself if needed/wanted.
For example the change of the front turret armor on the Tiger would surely have an impact on scenarios using these vehicle so I changed that already myself.


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