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Re: About new cover option
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Based on what? |
Re: About new cover option
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The "Take Cover" or C key simply allows you to voluntarily use the inbuilt code that is already there for reaction to fire, thus possibly breaking enemy LOS to that unit. It costs you 2 MP to do so voluntarily. So it is only useful if you know or suspect the enemy already has tabs on you, and as you can see from any enemy units that give the "takes cover" message when under your fire - not much use if close to the spotter. Its a desperation tactic really. I might use it once in 3 games or so for a scout or spotter that is unexpectedly getting shot at and is >5 or so hexes from the firer. Pressing it for some out of LOS unit so as to "make an ambush" is therefore pretty useless. Andy |
Re: About new cover option
Cheers for the clarification means I am using it near enough correctly
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Re: About new cover option
I tried the option cover on stage 001. I moved two hexes German troops and then pulsed the key cover. Meanwhile Poles kept the head down with mortars and machine-gun fire. The Poles detected one or two sections at long range. And only when they were spotted the other 4 hexagons.
More then the test will progress without using the key cover to see how far I detected. Although progress will be cautious, only two hexes per turn. Scenario 3 should also be interesting to investigate the option cover. |
Re: About new cover option
I'm glad you guys had this conversation, it answered all my questions, thanks
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Re: About new cover option
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