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Re: Rpg 32
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/off-topic As to OOB implementation changes - we might look into that at a future date if it becomes necessary. /-off-topic Andy |
Re: Rpg 32
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As hindsight is always 20/20 increasing the weapons slots along with the formations and units when we did that would have been "a good thing"(tm) but at the time we increased the units to 999 the idea they would get all used up in any OOB was akin to saying the Great Lakes would dry up one day. As for splitting loaded OOB's lets just say it's way more trouble than it sounds and although the US and Russian OOB's are almost full it's really not critical at the moment and the issue only arrises when we have to explain why we are reluctant to use up a slot for a weapon that does what an existing weapon already does but you are correct, at this stage in those two OOB's we are holding off using up slots for anything "minor" if we can avoid it and when they really get full then we start reviewing what's there to see what we can cull.........but that's not now. Don |
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