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-   -   Question: Have you experienced problems with level bombers? (http://forum.shrapnelgames.com/showthread.php?t=50175)

kupteri March 13th, 2014 10:14 PM

Re: Have you experienced problems with level bombers?
 
Huh, good to know that was not only my issue.

Symptoms are the same.

Lets get this solved :-)

scorpio_rocks March 13th, 2014 10:43 PM

Re: Have you experienced problems with level bombers?
 
Quote:

Originally Posted by DRG (Post 824021)
can anyone else duplicate his test results ??

Yep :sorry:

Don't tend to use level bombers so set up a quick test battle:

UK
JSF (2x3CBU) - dropped all 6 one hex at a time = :) works ( :confused: or should it have dropped 2 in each of 3 hexes?)
Tornado (1x8 1000lb) - dropped 1 bomb / hex for 1st 4 hexes = :( 50%

USA
B1 (4x21 500lb) - dropped 4 in first hex then left! = :mad: <5% of bombload!!!
B2 (4x10 2x500lb) - dropped 4 in first hex and left = :mad: 10%

Latest version - win 7 machine

Imp March 14th, 2014 01:17 AM

Re: Have you experienced problems with level bombers?
 
Not tested but this is probably tied to the glitch since the last patch that causes units to lose shots if it is not the first weapon slot.

DRG March 14th, 2014 08:21 AM

Re: Have you experienced problems with level bombers?
 
Well then, since I'm testing it with the EXE that will be released with the next patch and the bombs are dropping normally I guess it's fixed now

Don


EDIT: Confirmed the "problem" is now corrected and likely related to the problem Imp mentioned. I ran the same test with a V7 version of the game using the B2 with the FAE and it dropped 4+2 then left but as my post #5 shows it's working perfectly now so this does look like it was indeed "solved" about 10 months ago

kupteri March 17th, 2014 05:39 PM

Re: Have you experienced problems with level bombers?
 
Alright, great if that has already been fixed (and was actually known bug). Thanks!

Waiting for next patch :-)

kupteri March 27th, 2014 11:40 AM

Re: Have you experienced problems with level bombers?
 
Tested with new patch and I can also confirm this bug is now gone. Great work with whole game, thanks guys! :-)


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