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Re: Height Maps
in 25 words or less how do you place the hex grid ?
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Re: Height Maps
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Re: Height Maps
Mean while, try less user friendly option of entering them on a HTML form. Try for example
38.8897 -77.0111 for Capitol Hill |
Re: Height Maps
Oh, the URL is http://www.venhola.com/maps/
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Re: Height Maps
Do I take it this is a work in progress by yourself? Has the potential to be a very useful tool.
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Re: Height Maps
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After some code cleanup I'll commit it to the github where everyone can download (and then modify the code on their computer if they want) it. |
Re: Height Maps
New version in:
You can rotate the map by shift + alt + mouse drag (should also work with touch screens with pinch + rotate) and you can re-center the hex grid using the #-button on the right edge of the map. If you have rotated the map you can reset the rotation but the hex grid stays the way it was put. Enjoy, report any problems you find. |
Re: Height Maps
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Re: Height Maps
I've moved this thread to the "sticky" area as I feel this is a very valuable tool for anyone building a map for the game
Don |
Re: Height Maps
OK, I'm REALLY impressed with this. One thing that would be useful is if after rotating the map to the orientation you need if it might not be possible to regenerate the hex grid so you get the flat sides of the hex grid to the "left" and "right".
Currently the grid is correct when you use the correct earth orientation but rotating changes it.........it would still be possible to use it as a guide but having the grid set up like the game AFTER roation would be a plus so perhaps allowing the map to rotate while the grid stays fixed would be possible ? But once again..........REALLY impressed with your work. Don |
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