![]() |
Re: Problem with the turn based system
Quote:
As I said before, I found the Patria's in the Finn OOB, I am not sure which Patria's Croatia has in real life, so I decided to put both 50 cal and GL, even if they don't have the GL in their oob, it isn't that big of a blasphemy. For example Yugoslavia has the S-300 in their oob, even though it doesn't have it in real life and never has, so there are some mistakes, so I put both vehicles just to be sure.. Regarding the visibility thing, I said that all other scenarios worked normally, so that's not the problem, the map itself is really small and the distance between the vehicles is some 5 to 8 hexes, again, everything else works, the only problem is when I put the GL vehicle. |
Re: Problem with the turn based system
I still don't see the test attached so commenting further is pointless speculation as to why there was no return fire because in the test I ran, based on the Patras being Finn.............both the GL patras AND the M-80s fired back at one another the way they should so my test does not show what your test showed so without your test we have no way to know why the M-80s did nothing when in mine they reacted and fired back normally.
|
Re: Problem with the turn based system
It's important to remember that this game design dates back to 1995 and the original Steel Panthers (which by the way I remember picking up in the bargain bin right before a trip to florida -- all the way to florida, I kept seeing hexes, lol).
|
All times are GMT -4. The time now is 06:53 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.