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Re: DoGA
In an effort to make the world a better place, I'll post the combined Zips here tomorrow (why tomorrow you may ask? answer: 56k at home v. T1 at work). I had also started working on some new catalog pages if y'all want them as well.
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Re: DoGA
Thanks! I like using DOGA since it is comparatively easy to use. Only gripe I have is limited number of parts and textures/materials.
But I made first race-style using my own models Last night. I have previously used pics from the net. I still have to re-size a couple of ships but essentially they are done. |
Re: DoGA
any new part is always welcome val or anybody else who has em
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Re: DoGA
If you want to make more parts find metasequoia. It is an excellent program, you can pure polygon edit which is excellent. It takes a while to get used to but is tons of fun. You should be able to find it at the Doga Homepage.
One warning: It doesn't export colors and it doesn't export complex shapes very well. (I was working on a model of Talyn from farscape and it exported really crappy.) |
Re: DoGA
ZeroAdunn: Yeah, I got the metasequoia> and yes, it's gonna take some getting use to http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: DoGA
Ok, here are the new DoGA bits and a few extras (I had started to make catalog parts for some hand weapons and guns that Zircher pointed me to - also added some wings I made to use on the Leonine)
DoGACats.zip Just unzip and add to the DoGA folder. |
Re: DoGA
Val: Thanks! Those parts are nicely done! IF I use them I'll be sure to give credit!
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Re: DoGA
I downloaded the doga parts, very nice. Unfortunately many of them lock up Doga, has anyone else encountered this?
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Re: DoGA
ZeroAdunn: yes, a number of them did lock-up on me Last night. Guess I could catalogue which ones tonight and tell Val.
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Re: DoGA
Please let me know.
Also, what Version of DoGA are y'all using? I made most on 3. |
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