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Re: Russian Invasion of the Baltic States
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Re: Russian Invasion of the Baltic States
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Re: Russian Invasion of the Baltic States
And this is at all surprising?
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Re: Russian Invasion of the Baltic States
A political solution may exist.
However, if you were tasked with putting together a response to a Russian invasion is I think most interesting for this forum to consider. ===== |
Re: Russian Invasion of the Baltic States
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What is more they could only be, perhaps, defensible if all Western European NATO nations increased their defence spending by at least 50% and the US made it a priority. Neither of which is very likely to happen. |
Re: Russian Invasion of the Baltic States
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So, let's say they can not be defended by Nato or by themselves, then a scenario, a timed objective, of a Russian airborne assualt, say a company tasked to secure a com station at a crossroads, or a bridge maybe just what the doctor ordered. ===== |
Re: Russian Invasion of the Baltic States
How are the Baltics in terms of terrain? I thought that in addition to all other problems they have, their terrain is not very defensible as well. Is anyone more familiar with this topic?
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Re: Russian Invasion of the Baltic States
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and then there's this http://www.venhola.com/maps/ put in the lat and long and you have a game map |
Re: Russian Invasion of the Baltic States
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Run each batloc a reasonable amount of times to get the feel of each map code - say 6 times each. Baltics may be a bit more urban than those Finnish maps, so you could edit in a paved road across the map, with a village or town plonked somewhere in the middle. for the SP map tool, try 54.567687 25.623729 (dont bother saving the map for the editor - it is boringly flat!) That was a randomish pick of a major road towards Vilnius (off map to the left) from the border (off map to the right) and for the country seems rather open - but towns and villages do seem to take up a lot of the non-field space that isn't pines. |
Re: Russian Invasion of the Baltic States
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Okay I inserted the coordinates into the SP map tool at http://www.venhola.com/maps/. It generated a flat map devoid of any features. What gives? And the suggestion: "Generate a random map using batloc 123 or 124 or 125. (Finnish batlocs)." Batloc? Okay, Battle Location, got it. So, back to the venhola generated maps. How are we to insert them in the game map editor? There is no .cmt file generated. ===== |
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