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Re: Long time listener/first time caller
Lol, I do know of a few pbem cg but not sure on the tourney ones.
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Re: Long time listener/first time caller
The one truly monster campaign in either game is the Anzac Campaign that Pyros built which contains 66 interconnected scenarios and there is a very good reason why there are not more of them. They require a level of commitment and support far beyond what most people have the time, skill or inclination to pursue
Only people who have never attempted to build one want more of them. In MBT the largest campaign has 12 and the "Vietnam Campaign Porject" LZ-Xray only has 9.....66 is mindboggling If you want to see what it takes to build something like that, read his explanation of how to use waypoints to their full potential in the GG Look for....... Quote:
If you can read that though once and instinctively understand all the nuances of the procedure then you are qualified to build a multi-branching campaign:D |
Re: Long time listener/first time caller
It’s a good read, I had to read it twice and then was able to apply that knowledge to my scenarios and much smaller campaigns.
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Re: Long time listener/first time caller
Once you understand it's not straightforward GO HERE then THERE but requires some thought and experience with the game it can be quite useful, especially in a scenario where it keeps things interesting to randomize AI unit movement between a number of points
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Re: Long time listener/first time caller
Waypoints are tricky, I have tried to use them and I am still trying. I can see the useful need for them and sooner or later (trial and error, lots of error) I will figure them out. But hey I am having fun. The games have a lot of life in them and every time I play them it's always something different that happens.
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