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Re: Scenario 37
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I don't remember editing any NKPA snipers to go surfing... |
Re: Scenario 37
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......in my defence ( weak at best.....)I was juggling a number of other RL home projects at the same time but I did see what may have been something else in the water around turn 10 but at the time I had the map zoomed all the way out and if I zoomed in the game would center on the action so I missed seeing exactly what it was but it almost looked like a gun......... but I was in the middle of doing other things so that is not a reliable observation |
Re: Scenario 37
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Re: Scenario 37
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Btw, regarding the map - IIRC it was created way back in one of the dos versions of the game when the game mostly had the old basic SP terrain options. The scale is off. I relied on a map from some old book - the internet back then was sparse on map info. Made map making quicker tho. :) Also looked up Wolmi-do island today - it doesn't look much like it did in the 50s... The scenario was probably uploaded to the Wargamer scenario archive and from there made it to the game. The people who dealt with me back then have since dropped off. Don't remember their names but they were active in the yahoo group list and I have a faint memory of them wanting to keep going with the dos version (?)... |
Re: Scenario 37
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One map from that time here http://samilitaryhistory.org/vol083js.html http://samilitaryhistory.org/vo083jsa.jpg You could try using the existing map and run the fix-damage routine with the extended map editor then modify that |
Re: Scenario 37
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Intentional? |
Re: Scenario 37
Oops. I didn't change the size and it took what I had set and used that
I will redo |
Re: Scenario 37
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Corrected map. This should remove any weirdness that might have crept into the original after all the game updates
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Re: Scenario 37
Speaking of the map ...
I know you can use the map editor to add shell craters. Is there a way to change the tree/forest hexes to burnt down/blown to hell forest? P.S. A preparatory bombardment by 4 heavy cruisers, 2 light cruisers, 9 destroyers, several squadrons of various types of aircraft over the course of 5 days; and then over 3,000 4.5in rockets just before the landings creates a rather impressive moonscape. |
Re: Scenario 37
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I have seen burnt tree Icons in the code files we got but they are leftovers from early SSI development that were never used and I am not sure where they are. They were never used because the time span SP covers means burning trees never stop burning EDIT "Mystery" solved. They were an unused portion of the original SP2 tree SHP files for all types that were never used in the game that were removed from the file when I expanded the tree variety YEARS ago All sets had burnt trees but were never put into the code for use. That example is the original SSI summer tree set TER09... but that's not how TER09 looks like in SPWW2/MBT now. Now the base tree set has been expanded considerably ( and the burnt ones removed because there was no reason to keep them ) https://i.imgur.com/dDnWA7F.png Quote:
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