.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   The Unmod (http://forum.shrapnelgames.com/showthread.php?t=5307)

oleg December 14th, 2003 06:09 AM

Re: The Unmod
 
Do you keep up with latest patches ? Otherwise poor souls would have to use Un-mod and then run the patch. Might be very confusing http://forum.shrapnelgames.com/images/icons/icon10.gif

BTW, I used it once. PvK send me the betta Version of Proportions mod and zip file was configured to overwrite stock files http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

Suicide Junkie December 14th, 2003 03:52 PM

Re: The Unmod
 
I don't think any files have changed since those.
The only possibilities are components and vehiclesize.

After this next patch, remind me to check.

Fyron December 14th, 2003 07:46 PM

Re: The Unmod
 
What about that new tag in the ability description of shield generators that shows the actual amount of shields generated, rather than a static number? http://forum.shrapnelgames.com/images/icons/icon12.gif

[ December 14, 2003, 17:46: Message edited by: Imperator Fyron ]

oleg December 14th, 2003 09:01 PM

Re: The Unmod
 
Completely unrelated question, but does "shield regeneration" works for facilities ?

I think it would be cool to have massive shield regenerator to recharge planetary shield ! http://forum.shrapnelgames.com/image...s/rolleyes.gif

Lisif Deoral February 29th, 2004 12:58 PM

Re: The Unmod
 
Quote:

Originally posted by Suicide Junkie:
I don't think any files have changed since those.
The only possibilities are components and vehiclesize.

After this next patch, remind me to check.

<font size="2" face="sans-serif, arial, verdana">remind remind http://forum.shrapnelgames.com/images/icons/icon10.gif

atari_eric March 1st, 2004 03:52 AM

Re: The Unmod
 
Shouldn't you (S.J.) be working on the P&N mod?

(waits impatiently)

[ March 01, 2004, 01:54: Message edited by: atari_eric ]

Grandpa Kim March 1st, 2004 04:36 AM

Re: The Unmod
 
SJ, a player in one of my games cannot patch his 1.84 to 1.91-- apparently it is the date stamp on the .exe file-- and can't find his CD

Could he use the unmod to bring it back to 1.60, then use the 1.91 patch?

Phoenix-D March 1st, 2004 04:40 AM

Re: The Unmod
 
No. The unmod doesn't revert the .exe, just the data files.

If he can't patch but can prove he owns SE4, you could just send him your 1.91.exe and the stock data files folder..IIRC that's all that changed besides the new intro pic.

Fyron March 1st, 2004 04:42 AM

Re: The Unmod
 
The unmod does not affect the executable. It is just a "mod" that has the stock data files.

Grandpa Kim March 1st, 2004 04:49 AM

Re: The Unmod
 
Rats! I figured that would be the case. http://forum.shrapnelgames.com/images/icons/icon9.gif


All times are GMT -4. The time now is 02:21 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.