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Re: Maximum AI Competitiveness
@Dion,
T.I. Stands for Thermal Imaging. It's an optical technology that allows you to see in adverse weather conditions & see thru smoke. |
Re: Maximum AI Competitiveness
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OOPS - Sorry didnt see the previous reply... :doh: |
Re: Maximum AI Competitiveness
A lot of good suggestions to combine with well documented use of player preferences. Looking forward to playing again.
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Re: Maximum AI Competitiveness
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But, If you are willing to open up the Editor/Campaign Edit functions you can have a buddy deploy the AI forces for you. The AI will still be the AI but it'll be a lot less predictable than a generated game. This might sound like a chore but really it isn't*... :) *Unless you catch a bad case of map-making. |
Re: Maximum AI Competitiveness
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It is not easy to get players and sometimes it is difficult to finish games when there are life problems to solve. But it's good to try. That the PBEM does not die !!!! |
Re: Maximum AI Competitiveness
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Any activity at the Blitz nowadays? |
Re: Maximum AI Competitiveness
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I went through Blitz and there is some movement. If you want to play we do it calm or in The Blitz. |
Re: Maximum AI Competitiveness
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I can set something up. Let me know what nations and roughly what size (map and build points) you'd prefer, nations and time period. All slots open? It does not have to be a "fair and balanced" meeting engagement game with equal points. We can log it as a Blitz game, no problemo. Use Blitz rules too if you like, or not. This goes for you too, Dion - if you're interested... |
Re: Maximum AI Competitiveness
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I like more current times but you choose year and sides. Also choose map size and quantity of points, but at larger size, greater delay. I am with a expectant anxiety because I know that you are a scenarios editor so you can have brilliant ideas. |
Re: Maximum AI Competitiveness
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Schleswig-Holstein, WEST GERMANY Date: November 1985 Type: NVA/Warsaw Pact delay (XXX Battle Points) vs Spain/NATO advance (30 000 Battle Points) Air Sorties: Warsaw Pact XXX Spain/NATO 10 Map: Grossenbrode, Germany 200x160 Visability: 53 Turns: 65 Background: It is November 1985. WWIII began in early August the same year with a Warsaw Pact attack on western Europe. NBC weapons have not yet been deployed by either side. While initially enjoying some success on the ground Pact forces have failed to knock NATO out of the fight and in the high intensity warfare of this sort munitions, fuel and troops are consumed at alarming rates. Warsaw Pact competence have also been found wanting. Especially the logistics and air warfare domains suffer from the extreme strains of large scale prolonged combat. By October the weight of NATO air strikes have had a crushing effect on Pact ability to bring munitions and troops forward leading to a culmination of the Pact offensive. NATO counterattacks have begun to roll back earlier Pact gains. Pact morale has not yet fallen apart. But things are looking very grim. Ground is being lost and there seems to be no reprieve for the depleted Communist formations at the front. Things are different on the NATO side. Some of the forces reinforcing the NATO forces in Germany come from Portugal and Spain. They are received with some suspicion, but are nonetheless a welcome sight. The Spaniards, having recently joined NATO are initially given tasks believed to be less risky. One Spanish contingent ends up on the German Baltic coast and is tasked with reducing a Warsaw Pact force believed to be of very limited combat value… The Pact troops have been bypassed by the main NATO offensive and have their backs against the Baltic Sea on a small piece of land just in front of FEHMARN Island. The bulk is believed to be made up of battered remnants of the East German Nationale Volksarmee’s 19th Motorised Rifle Division, a reserve unit that by circumstance ended up on the Baltic coast. There is a slight chance that the Pact forces will be supplied over, or possibly withdrawn by sea and could thus pose a problem. The mission of the Spanish forces is to defeat the Pact forces and reach the bridges to FEHMARN Island. |
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